package net.minecraft.entity.monster; import java.util.Calendar; import java.util.List; import java.util.UUID; import net.minecraft.block.Block; import net.minecraft.command.IEntitySelector; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.EnumCreatureAttribute; import net.minecraft.entity.IEntityLivingData; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIAttackOnCollide; import net.minecraft.entity.ai.EntityAIBreakDoor; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMoveThroughVillage; import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.ai.attributes.IAttribute; import net.minecraft.entity.ai.attributes.IAttributeInstance; import net.minecraft.entity.ai.attributes.RangedAttribute; import net.minecraft.entity.passive.EntityChicken; import net.minecraft.entity.passive.EntityVillager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.pathfinding.PathNavigateGround; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.util.BlockPos; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.EnumDifficulty; import net.minecraft.world.World; public class EntityZombie extends EntityMob { protected static final IAttribute field_110186_bp = (new RangedAttribute((IAttribute)null, "zombie.spawnReinforcements", 0.0D, 0.0D, 1.0D)).setDescription("Spawn Reinforcements Chance"); private static final UUID babySpeedBoostUUID = UUID.fromString("B9766B59-9566-4402-BC1F-2EE2A276D836"); private static final AttributeModifier babySpeedBoostModifier = new AttributeModifier(babySpeedBoostUUID, "Baby speed boost", 0.5D, 1); private final EntityAIBreakDoor field_146075_bs = new EntityAIBreakDoor(this); /** * Ticker used to determine the time remaining for this zombie to convert into a villager when cured. */ private int conversionTime; private boolean field_146076_bu = false; private float field_146074_bv = -1.0F; private float field_146073_bw; private static final String __OBFID = "CL_00001702"; public EntityZombie(World worldIn) { super(worldIn); ((PathNavigateGround)this.getNavigator()).func_179688_b(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false)); this.tasks.addTask(2, this.field_175455_a); this.tasks.addTask(5, new EntityAIMoveTowardsRestriction(this, 1.0D)); this.tasks.addTask(7, new EntityAIWander(this, 1.0D)); this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.func_175456_n(); this.setSize(0.6F, 1.95F); } protected void func_175456_n() { this.tasks.addTask(4, new EntityAIAttackOnCollide(this, EntityVillager.class, 1.0D, true)); this.tasks.addTask(4, new EntityAIAttackOnCollide(this, EntityIronGolem.class, 1.0D, true)); this.tasks.addTask(6, new EntityAIMoveThroughVillage(this, 1.0D, false)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true, new Class[] {EntityPigZombie.class})); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityVillager.class, false)); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityIronGolem.class, true)); } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(35.0D); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23000000417232513D); this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(3.0D); this.getAttributeMap().registerAttribute(field_110186_bp).setBaseValue(this.rand.nextDouble() * 0.10000000149011612D); } protected void entityInit() { super.entityInit(); this.getDataWatcher().addObject(12, Byte.valueOf((byte)0)); this.getDataWatcher().addObject(13, Byte.valueOf((byte)0)); this.getDataWatcher().addObject(14, Byte.valueOf((byte)0)); } /** * Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue */ public int getTotalArmorValue() { int var1 = super.getTotalArmorValue() + 2; if (var1 > 20) { var1 = 20; } return var1; } public boolean func_146072_bX() { return this.field_146076_bu; } public void func_146070_a(boolean p_146070_1_) { if (this.field_146076_bu != p_146070_1_) { this.field_146076_bu = p_146070_1_; if (p_146070_1_) { this.tasks.addTask(1, this.field_146075_bs); } else { this.tasks.removeTask(this.field_146075_bs); } } } /** * If Animal, checks if the age timer is negative */ public boolean isChild() { return this.getDataWatcher().getWatchableObjectByte(12) == 1; } /** * Get the experience points the entity currently has. */ protected int getExperiencePoints(EntityPlayer p_70693_1_) { if (this.isChild()) { this.experienceValue = (int)((float)this.experienceValue * 2.5F); } return super.getExperiencePoints(p_70693_1_); } /** * Set whether this zombie is a child. */ public void setChild(boolean p_82227_1_) { this.getDataWatcher().updateObject(12, Byte.valueOf((byte)(p_82227_1_ ? 1 : 0))); if (this.worldObj != null && !this.worldObj.isRemote) { IAttributeInstance var2 = this.getEntityAttribute(SharedMonsterAttributes.movementSpeed); var2.removeModifier(babySpeedBoostModifier); if (p_82227_1_) { var2.applyModifier(babySpeedBoostModifier); } } this.func_146071_k(p_82227_1_); } /** * Return whether this zombie is a villager. */ public boolean isVillager() { return this.getDataWatcher().getWatchableObjectByte(13) == 1; } /** * Set whether this zombie is a villager. */ public void setVillager(boolean p_82229_1_) { this.getDataWatcher().updateObject(13, Byte.valueOf((byte)(p_82229_1_ ? 1 : 0))); } /** * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons * use this to react to sunlight and start to burn. */ public void onLivingUpdate() { if (this.worldObj.isDaytime() && !this.worldObj.isRemote && !this.isChild()) { float var1 = this.getBrightness(1.0F); BlockPos var2 = new BlockPos(this.posX, (double)Math.round(this.posY), this.posZ); if (var1 > 0.5F && this.rand.nextFloat() * 30.0F < (var1 - 0.4F) * 2.0F && this.worldObj.isAgainstSky(var2)) { boolean var3 = true; ItemStack var4 = this.getEquipmentInSlot(4); if (var4 != null) { if (var4.isItemStackDamageable()) { var4.setItemDamage(var4.getItemDamage() + this.rand.nextInt(2)); if (var4.getItemDamage() >= var4.getMaxDamage()) { this.renderBrokenItemStack(var4); this.setCurrentItemOrArmor(4, (ItemStack)null); } } var3 = false; } if (var3) { this.setFire(8); } } } if (this.isRiding() && this.getAttackTarget() != null && this.ridingEntity instanceof EntityChicken) { ((EntityLiving)this.ridingEntity).getNavigator().setPath(this.getNavigator().getPath(), 1.5D); } super.onLivingUpdate(); } /** * Called when the entity is attacked. */ public boolean attackEntityFrom(DamageSource source, float amount) { if (super.attackEntityFrom(source, amount)) { EntityLivingBase var3 = this.getAttackTarget(); if (var3 == null && source.getEntity() instanceof EntityLivingBase) { var3 = (EntityLivingBase)source.getEntity(); } if (var3 != null && this.worldObj.getDifficulty() == EnumDifficulty.HARD && (double)this.rand.nextFloat() < this.getEntityAttribute(field_110186_bp).getAttributeValue()) { int var4 = MathHelper.floor_double(this.posX); int var5 = MathHelper.floor_double(this.posY); int var6 = MathHelper.floor_double(this.posZ); EntityZombie var7 = new EntityZombie(this.worldObj); for (int var8 = 0; var8 < 50; ++var8) { int var9 = var4 + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1); int var10 = var5 + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1); int var11 = var6 + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1); if (World.doesBlockHaveSolidTopSurface(this.worldObj, new BlockPos(var9, var10 - 1, var11)) && this.worldObj.getLightFromNeighbors(new BlockPos(var9, var10, var11)) < 10) { var7.setPosition((double)var9, (double)var10, (double)var11); if (!this.worldObj.func_175636_b((double)var9, (double)var10, (double)var11, 7.0D) && this.worldObj.checkNoEntityCollision(var7.getEntityBoundingBox(), var7) && this.worldObj.getCollidingBoundingBoxes(var7, var7.getEntityBoundingBox()).isEmpty() && !this.worldObj.isAnyLiquid(var7.getEntityBoundingBox())) { this.worldObj.spawnEntityInWorld(var7); var7.setAttackTarget(var3); var7.func_180482_a(this.worldObj.getDifficultyForLocation(new BlockPos(var7)), (IEntityLivingData)null); this.getEntityAttribute(field_110186_bp).applyModifier(new AttributeModifier("Zombie reinforcement caller charge", -0.05000000074505806D, 0)); var7.getEntityAttribute(field_110186_bp).applyModifier(new AttributeModifier("Zombie reinforcement callee charge", -0.05000000074505806D, 0)); break; } } } } return true; } else { return false; } } /** * Called to update the entity's position/logic. */ public void onUpdate() { if (!this.worldObj.isRemote && this.isConverting()) { int var1 = this.getConversionTimeBoost(); this.conversionTime -= var1; if (this.conversionTime <= 0) { this.convertToVillager(); } } super.onUpdate(); } public boolean attackEntityAsMob(Entity p_70652_1_) { boolean var2 = super.attackEntityAsMob(p_70652_1_); if (var2) { int var3 = this.worldObj.getDifficulty().getDifficultyId(); if (this.getHeldItem() == null && this.isBurning() && this.rand.nextFloat() < (float)var3 * 0.3F) { p_70652_1_.setFire(2 * var3); } } return var2; } /** * Returns the sound this mob makes while it's alive. */ protected String getLivingSound() { return "mob.zombie.say"; } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.zombie.hurt"; } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.zombie.death"; } protected void func_180429_a(BlockPos p_180429_1_, Block p_180429_2_) { this.playSound("mob.zombie.step", 0.15F, 1.0F); } protected Item getDropItem() { return Items.rotten_flesh; } /** * Get this Entity's EnumCreatureAttribute */ public EnumCreatureAttribute getCreatureAttribute() { return EnumCreatureAttribute.UNDEAD; } /** * Makes entity wear random armor based on difficulty */ protected void addRandomArmor() { switch (this.rand.nextInt(3)) { case 0: this.dropItem(Items.iron_ingot, 1); break; case 1: this.dropItem(Items.carrot, 1); break; case 2: this.dropItem(Items.potato, 1); } } protected void func_180481_a(DifficultyInstance p_180481_1_) { super.func_180481_a(p_180481_1_); if (this.rand.nextFloat() < (this.worldObj.getDifficulty() == EnumDifficulty.HARD ? 0.05F : 0.01F)) { int var2 = this.rand.nextInt(3); if (var2 == 0) { this.setCurrentItemOrArmor(0, new ItemStack(Items.iron_sword)); } else { this.setCurrentItemOrArmor(0, new ItemStack(Items.iron_shovel)); } } } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound tagCompound) { super.writeEntityToNBT(tagCompound); if (this.isChild()) { tagCompound.setBoolean("IsBaby", true); } if (this.isVillager()) { tagCompound.setBoolean("IsVillager", true); } tagCompound.setInteger("ConversionTime", this.isConverting() ? this.conversionTime : -1); tagCompound.setBoolean("CanBreakDoors", this.func_146072_bX()); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound tagCompund) { super.readEntityFromNBT(tagCompund); if (tagCompund.getBoolean("IsBaby")) { this.setChild(true); } if (tagCompund.getBoolean("IsVillager")) { this.setVillager(true); } if (tagCompund.hasKey("ConversionTime", 99) && tagCompund.getInteger("ConversionTime") > -1) { this.startConversion(tagCompund.getInteger("ConversionTime")); } this.func_146070_a(tagCompund.getBoolean("CanBreakDoors")); } /** * This method gets called when the entity kills another one. */ public void onKillEntity(EntityLivingBase entityLivingIn) { super.onKillEntity(entityLivingIn); if ((this.worldObj.getDifficulty() == EnumDifficulty.NORMAL || this.worldObj.getDifficulty() == EnumDifficulty.HARD) && entityLivingIn instanceof EntityVillager) { if (this.worldObj.getDifficulty() != EnumDifficulty.HARD && this.rand.nextBoolean()) { return; } EntityZombie var2 = new EntityZombie(this.worldObj); var2.copyLocationAndAnglesFrom(entityLivingIn); this.worldObj.removeEntity(entityLivingIn); var2.func_180482_a(this.worldObj.getDifficultyForLocation(new BlockPos(var2)), (IEntityLivingData)null); var2.setVillager(true); if (entityLivingIn.isChild()) { var2.setChild(true); } this.worldObj.spawnEntityInWorld(var2); this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1016, new BlockPos((int)this.posX, (int)this.posY, (int)this.posZ), 0); } } public float getEyeHeight() { float var1 = 1.74F; if (this.isChild()) { var1 = (float)((double)var1 - 0.81D); } return var1; } protected boolean func_175448_a(ItemStack p_175448_1_) { return p_175448_1_.getItem() == Items.egg && this.isChild() && this.isRiding() ? false : super.func_175448_a(p_175448_1_); } public IEntityLivingData func_180482_a(DifficultyInstance p_180482_1_, IEntityLivingData p_180482_2_) { Object p_180482_2_1 = super.func_180482_a(p_180482_1_, p_180482_2_); float var3 = p_180482_1_.func_180170_c(); this.setCanPickUpLoot(this.rand.nextFloat() < 0.55F * var3); if (p_180482_2_1 == null) { p_180482_2_1 = new EntityZombie.GroupData(this.worldObj.rand.nextFloat() < 0.05F, this.worldObj.rand.nextFloat() < 0.05F, null); } if (p_180482_2_1 instanceof EntityZombie.GroupData) { EntityZombie.GroupData var4 = (EntityZombie.GroupData)p_180482_2_1; if (var4.field_142046_b) { this.setVillager(true); } if (var4.field_142048_a) { this.setChild(true); if ((double)this.worldObj.rand.nextFloat() < 0.05D) { List var5 = this.worldObj.func_175647_a(EntityChicken.class, this.getEntityBoundingBox().expand(5.0D, 3.0D, 5.0D), IEntitySelector.field_152785_b); if (!var5.isEmpty()) { EntityChicken var6 = (EntityChicken)var5.get(0); var6.func_152117_i(true); this.mountEntity(var6); } } else if ((double)this.worldObj.rand.nextFloat() < 0.05D) { EntityChicken var10 = new EntityChicken(this.worldObj); var10.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, 0.0F); var10.func_180482_a(p_180482_1_, (IEntityLivingData)null); var10.func_152117_i(true); this.worldObj.spawnEntityInWorld(var10); this.mountEntity(var10); } } } this.func_146070_a(this.rand.nextFloat() < var3 * 0.1F); this.func_180481_a(p_180482_1_); this.func_180483_b(p_180482_1_); if (this.getEquipmentInSlot(4) == null) { Calendar var8 = this.worldObj.getCurrentDate(); if (var8.get(2) + 1 == 10 && var8.get(5) == 31 && this.rand.nextFloat() < 0.25F) { this.setCurrentItemOrArmor(4, new ItemStack(this.rand.nextFloat() < 0.1F ? Blocks.lit_pumpkin : Blocks.pumpkin)); this.equipmentDropChances[4] = 0.0F; } } this.getEntityAttribute(SharedMonsterAttributes.knockbackResistance).applyModifier(new AttributeModifier("Random spawn bonus", this.rand.nextDouble() * 0.05000000074505806D, 0)); double var9 = this.rand.nextDouble() * 1.5D * (double)var3; if (var9 > 1.0D) { this.getEntityAttribute(SharedMonsterAttributes.followRange).applyModifier(new AttributeModifier("Random zombie-spawn bonus", var9, 2)); } if (this.rand.nextFloat() < var3 * 0.05F) { this.getEntityAttribute(field_110186_bp).applyModifier(new AttributeModifier("Leader zombie bonus", this.rand.nextDouble() * 0.25D + 0.5D, 0)); this.getEntityAttribute(SharedMonsterAttributes.maxHealth).applyModifier(new AttributeModifier("Leader zombie bonus", this.rand.nextDouble() * 3.0D + 1.0D, 2)); this.func_146070_a(true); } return (IEntityLivingData)p_180482_2_1; } /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. */ public boolean interact(EntityPlayer p_70085_1_) { ItemStack var2 = p_70085_1_.getCurrentEquippedItem(); if (var2 != null && var2.getItem() == Items.golden_apple && var2.getMetadata() == 0 && this.isVillager() && this.isPotionActive(Potion.weakness)) { if (!p_70085_1_.capabilities.isCreativeMode) { --var2.stackSize; } if (var2.stackSize <= 0) { p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack)null); } if (!this.worldObj.isRemote) { this.startConversion(this.rand.nextInt(2401) + 3600); } return true; } else { return false; } } /** * Starts converting this zombie into a villager. The zombie converts into a villager after the specified time in * ticks. */ protected void startConversion(int p_82228_1_) { this.conversionTime = p_82228_1_; this.getDataWatcher().updateObject(14, Byte.valueOf((byte)1)); this.removePotionEffect(Potion.weakness.id); this.addPotionEffect(new PotionEffect(Potion.damageBoost.id, p_82228_1_, Math.min(this.worldObj.getDifficulty().getDifficultyId() - 1, 0))); this.worldObj.setEntityState(this, (byte)16); } /** * Determines if an entity can be despawned, used on idle far away entities */ protected boolean canDespawn() { return !this.isConverting(); } /** * Returns whether this zombie is in the process of converting to a villager */ public boolean isConverting() { return this.getDataWatcher().getWatchableObjectByte(14) == 1; } /** * Convert this zombie into a villager. */ protected void convertToVillager() { EntityVillager var1 = new EntityVillager(this.worldObj); var1.copyLocationAndAnglesFrom(this); var1.func_180482_a(this.worldObj.getDifficultyForLocation(new BlockPos(var1)), (IEntityLivingData)null); var1.setLookingForHome(); if (this.isChild()) { var1.setGrowingAge(-24000); } this.worldObj.removeEntity(this); this.worldObj.spawnEntityInWorld(var1); var1.addPotionEffect(new PotionEffect(Potion.confusion.id, 200, 0)); this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1017, new BlockPos((int)this.posX, (int)this.posY, (int)this.posZ), 0); } /** * Return the amount of time decremented from conversionTime every tick. */ protected int getConversionTimeBoost() { int var1 = 1; if (this.rand.nextFloat() < 0.01F) { int var2 = 0; for (int var3 = (int)this.posX - 4; var3 < (int)this.posX + 4 && var2 < 14; ++var3) { for (int var4 = (int)this.posY - 4; var4 < (int)this.posY + 4 && var2 < 14; ++var4) { for (int var5 = (int)this.posZ - 4; var5 < (int)this.posZ + 4 && var2 < 14; ++var5) { Block var6 = this.worldObj.getBlockState(new BlockPos(var3, var4, var5)).getBlock(); if (var6 == Blocks.iron_bars || var6 == Blocks.bed) { if (this.rand.nextFloat() < 0.3F) { ++var1; } ++var2; } } } } } return var1; } public void func_146071_k(boolean p_146071_1_) { this.func_146069_a(p_146071_1_ ? 0.5F : 1.0F); } /** * Sets the width and height of the entity. Args: width, height */ protected final void setSize(float width, float height) { boolean var3 = this.field_146074_bv > 0.0F && this.field_146073_bw > 0.0F; this.field_146074_bv = width; this.field_146073_bw = height; if (!var3) { this.func_146069_a(1.0F); } } protected final void func_146069_a(float p_146069_1_) { super.setSize(this.field_146074_bv * p_146069_1_, this.field_146073_bw * p_146069_1_); } /** * Returns the Y Offset of this entity. */ public double getYOffset() { return super.getYOffset() - 0.5D; } /** * Called when the mob's health reaches 0. */ public void onDeath(DamageSource cause) { super.onDeath(cause); if (cause.getEntity() instanceof EntityCreeper && !(this instanceof EntityPigZombie) && ((EntityCreeper)cause.getEntity()).getPowered() && ((EntityCreeper)cause.getEntity()).isAIEnabled()) { ((EntityCreeper)cause.getEntity()).func_175493_co(); this.entityDropItem(new ItemStack(Items.skull, 1, 2), 0.0F); } } class GroupData implements IEntityLivingData { public boolean field_142048_a; public boolean field_142046_b; private static final String __OBFID = "CL_00001704"; private GroupData(boolean p_i2348_2_, boolean p_i2348_3_) { this.field_142048_a = false; this.field_142046_b = false; this.field_142048_a = p_i2348_2_; this.field_142046_b = p_i2348_3_; } GroupData(boolean p_i2349_2_, boolean p_i2349_3_, Object p_i2349_4_) { this(p_i2349_2_, p_i2349_3_); } } }