package net.minecraft.entity.monster; import java.util.Iterator; import java.util.List; import java.util.UUID; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.IRangedAttackMob; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIArrowAttack; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.ai.attributes.IAttributeInstance; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityPotion; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.world.World; public class EntityWitch extends EntityMob implements IRangedAttackMob { private static final UUID field_110184_bp = UUID.fromString("5CD17E52-A79A-43D3-A529-90FDE04B181E"); private static final AttributeModifier field_110185_bq = (new AttributeModifier(field_110184_bp, "Drinking speed penalty", -0.25D, 0)).setSaved(false); /** List of items a witch should drop on death. */ private static final Item[] witchDrops = new Item[] {Items.glowstone_dust, Items.sugar, Items.redstone, Items.spider_eye, Items.glass_bottle, Items.gunpowder, Items.stick, Items.stick}; /** * Timer used as interval for a witch's attack, decremented every tick if aggressive and when reaches zero the witch * will throw a potion at the target entity. */ private int witchAttackTimer; private static final String __OBFID = "CL_00001701"; public EntityWitch(World worldIn) { super(worldIn); this.setSize(0.6F, 1.95F); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIArrowAttack(this, 1.0D, 60, 10.0F)); this.tasks.addTask(2, new EntityAIWander(this, 1.0D)); this.tasks.addTask(2, this.field_175455_a); this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(3, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); } protected void entityInit() { super.entityInit(); this.getDataWatcher().addObject(21, Byte.valueOf((byte)0)); } /** * Returns the sound this mob makes while it's alive. */ protected String getLivingSound() { return null; } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return null; } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return null; } /** * Set whether this witch is aggressive at an entity. */ public void setAggressive(boolean p_82197_1_) { this.getDataWatcher().updateObject(21, Byte.valueOf((byte)(p_82197_1_ ? 1 : 0))); } /** * Return whether this witch is aggressive at an entity. */ public boolean getAggressive() { return this.getDataWatcher().getWatchableObjectByte(21) == 1; } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(26.0D); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D); } /** * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons * use this to react to sunlight and start to burn. */ public void onLivingUpdate() { if (!this.worldObj.isRemote) { if (this.getAggressive()) { if (this.witchAttackTimer-- <= 0) { this.setAggressive(false); ItemStack var1 = this.getHeldItem(); this.setCurrentItemOrArmor(0, (ItemStack)null); if (var1 != null && var1.getItem() == Items.potionitem) { List var2 = Items.potionitem.getEffects(var1); if (var2 != null) { Iterator var3 = var2.iterator(); while (var3.hasNext()) { PotionEffect var4 = (PotionEffect)var3.next(); this.addPotionEffect(new PotionEffect(var4)); } } } this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).removeModifier(field_110185_bq); } } else { short var5 = -1; if (this.rand.nextFloat() < 0.15F && this.isInsideOfMaterial(Material.water) && !this.isPotionActive(Potion.waterBreathing)) { var5 = 8237; } else if (this.rand.nextFloat() < 0.15F && this.isBurning() && !this.isPotionActive(Potion.fireResistance)) { var5 = 16307; } else if (this.rand.nextFloat() < 0.05F && this.getHealth() < this.getMaxHealth()) { var5 = 16341; } else if (this.rand.nextFloat() < 0.25F && this.getAttackTarget() != null && !this.isPotionActive(Potion.moveSpeed) && this.getAttackTarget().getDistanceSqToEntity(this) > 121.0D) { var5 = 16274; } else if (this.rand.nextFloat() < 0.25F && this.getAttackTarget() != null && !this.isPotionActive(Potion.moveSpeed) && this.getAttackTarget().getDistanceSqToEntity(this) > 121.0D) { var5 = 16274; } if (var5 > -1) { this.setCurrentItemOrArmor(0, new ItemStack(Items.potionitem, 1, var5)); this.witchAttackTimer = this.getHeldItem().getMaxItemUseDuration(); this.setAggressive(true); IAttributeInstance var6 = this.getEntityAttribute(SharedMonsterAttributes.movementSpeed); var6.removeModifier(field_110185_bq); var6.applyModifier(field_110185_bq); } } if (this.rand.nextFloat() < 7.5E-4F) { this.worldObj.setEntityState(this, (byte)15); } } super.onLivingUpdate(); } /** * Reduces damage, depending on potions */ protected float applyPotionDamageCalculations(DamageSource p_70672_1_, float p_70672_2_) { p_70672_2_ = super.applyPotionDamageCalculations(p_70672_1_, p_70672_2_); if (p_70672_1_.getEntity() == this) { p_70672_2_ = 0.0F; } if (p_70672_1_.isMagicDamage()) { p_70672_2_ = (float)((double)p_70672_2_ * 0.15D); } return p_70672_2_; } /** * Drop 0-2 items of this living's type */ protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) { int var3 = this.rand.nextInt(3) + 1; for (int var4 = 0; var4 < var3; ++var4) { int var5 = this.rand.nextInt(3); Item var6 = witchDrops[this.rand.nextInt(witchDrops.length)]; if (p_70628_2_ > 0) { var5 += this.rand.nextInt(p_70628_2_ + 1); } for (int var7 = 0; var7 < var5; ++var7) { this.dropItem(var6, 1); } } } /** * Attack the specified entity using a ranged attack. */ public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_) { if (!this.getAggressive()) { EntityPotion var3 = new EntityPotion(this.worldObj, this, 32732); double var4 = p_82196_1_.posY + (double)p_82196_1_.getEyeHeight() - 1.100000023841858D; var3.rotationPitch -= -20.0F; double var6 = p_82196_1_.posX + p_82196_1_.motionX - this.posX; double var8 = var4 - this.posY; double var10 = p_82196_1_.posZ + p_82196_1_.motionZ - this.posZ; float var12 = MathHelper.sqrt_double(var6 * var6 + var10 * var10); if (var12 >= 8.0F && !p_82196_1_.isPotionActive(Potion.moveSlowdown)) { var3.setPotionDamage(32698); } else if (p_82196_1_.getHealth() >= 8.0F && !p_82196_1_.isPotionActive(Potion.poison)) { var3.setPotionDamage(32660); } else if (var12 <= 3.0F && !p_82196_1_.isPotionActive(Potion.weakness) && this.rand.nextFloat() < 0.25F) { var3.setPotionDamage(32696); } var3.setThrowableHeading(var6, var8 + (double)(var12 * 0.2F), var10, 0.75F, 8.0F); this.worldObj.spawnEntityInWorld(var3); } } public float getEyeHeight() { return 1.62F; } }