package net.minecraft.entity.monster;
import java.util.Iterator;
import java.util.List;
import java.util.UUID;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IRangedAttackMob;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIArrowAttack;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.ai.attributes.IAttributeInstance;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityPotion;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class EntityWitch extends EntityMob implements IRangedAttackMob
{
private static final UUID field_110184_bp = UUID.fromString("5CD17E52-A79A-43D3-A529-90FDE04B181E");
private static final AttributeModifier field_110185_bq = (new AttributeModifier(field_110184_bp, "Drinking speed penalty", -0.25D, 0)).setSaved(false);
/** List of items a witch should drop on death. */
private static final Item[] witchDrops = new Item[] {Items.glowstone_dust, Items.sugar, Items.redstone, Items.spider_eye, Items.glass_bottle, Items.gunpowder, Items.stick, Items.stick};
/**
* Timer used as interval for a witch's attack, decremented every tick if aggressive and when reaches zero the witch
* will throw a potion at the target entity.
*/
private int witchAttackTimer;
private static final String __OBFID = "CL_00001701";
public EntityWitch(World worldIn)
{
super(worldIn);
this.setSize(0.6F, 1.95F);
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIArrowAttack(this, 1.0D, 60, 10.0F));
this.tasks.addTask(2, new EntityAIWander(this, 1.0D));
this.tasks.addTask(2, this.field_175455_a);
this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(3, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true));
}
protected void entityInit()
{
super.entityInit();
this.getDataWatcher().addObject(21, Byte.valueOf((byte)0));
}
/**
* Returns the sound this mob makes while it's alive.
*/
protected String getLivingSound()
{
return null;
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound()
{
return null;
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return null;
}
/**
* Set whether this witch is aggressive at an entity.
*/
public void setAggressive(boolean p_82197_1_)
{
this.getDataWatcher().updateObject(21, Byte.valueOf((byte)(p_82197_1_ ? 1 : 0)));
}
/**
* Return whether this witch is aggressive at an entity.
*/
public boolean getAggressive()
{
return this.getDataWatcher().getWatchableObjectByte(21) == 1;
}
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(26.0D);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D);
}
/**
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
* use this to react to sunlight and start to burn.
*/
public void onLivingUpdate()
{
if (!this.worldObj.isRemote)
{
if (this.getAggressive())
{
if (this.witchAttackTimer-- <= 0)
{
this.setAggressive(false);
ItemStack var1 = this.getHeldItem();
this.setCurrentItemOrArmor(0, (ItemStack)null);
if (var1 != null && var1.getItem() == Items.potionitem)
{
List var2 = Items.potionitem.getEffects(var1);
if (var2 != null)
{
Iterator var3 = var2.iterator();
while (var3.hasNext())
{
PotionEffect var4 = (PotionEffect)var3.next();
this.addPotionEffect(new PotionEffect(var4));
}
}
}
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).removeModifier(field_110185_bq);
}
}
else
{
short var5 = -1;
if (this.rand.nextFloat() < 0.15F && this.isInsideOfMaterial(Material.water) && !this.isPotionActive(Potion.waterBreathing))
{
var5 = 8237;
}
else if (this.rand.nextFloat() < 0.15F && this.isBurning() && !this.isPotionActive(Potion.fireResistance))
{
var5 = 16307;
}
else if (this.rand.nextFloat() < 0.05F && this.getHealth() < this.getMaxHealth())
{
var5 = 16341;
}
else if (this.rand.nextFloat() < 0.25F && this.getAttackTarget() != null && !this.isPotionActive(Potion.moveSpeed) && this.getAttackTarget().getDistanceSqToEntity(this) > 121.0D)
{
var5 = 16274;
}
else if (this.rand.nextFloat() < 0.25F && this.getAttackTarget() != null && !this.isPotionActive(Potion.moveSpeed) && this.getAttackTarget().getDistanceSqToEntity(this) > 121.0D)
{
var5 = 16274;
}
if (var5 > -1)
{
this.setCurrentItemOrArmor(0, new ItemStack(Items.potionitem, 1, var5));
this.witchAttackTimer = this.getHeldItem().getMaxItemUseDuration();
this.setAggressive(true);
IAttributeInstance var6 = this.getEntityAttribute(SharedMonsterAttributes.movementSpeed);
var6.removeModifier(field_110185_bq);
var6.applyModifier(field_110185_bq);
}
}
if (this.rand.nextFloat() < 7.5E-4F)
{
this.worldObj.setEntityState(this, (byte)15);
}
}
super.onLivingUpdate();
}
/**
* Reduces damage, depending on potions
*/
protected float applyPotionDamageCalculations(DamageSource p_70672_1_, float p_70672_2_)
{
p_70672_2_ = super.applyPotionDamageCalculations(p_70672_1_, p_70672_2_);
if (p_70672_1_.getEntity() == this)
{
p_70672_2_ = 0.0F;
}
if (p_70672_1_.isMagicDamage())
{
p_70672_2_ = (float)((double)p_70672_2_ * 0.15D);
}
return p_70672_2_;
}
/**
* Drop 0-2 items of this living's type
*/
protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
{
int var3 = this.rand.nextInt(3) + 1;
for (int var4 = 0; var4 < var3; ++var4)
{
int var5 = this.rand.nextInt(3);
Item var6 = witchDrops[this.rand.nextInt(witchDrops.length)];
if (p_70628_2_ > 0)
{
var5 += this.rand.nextInt(p_70628_2_ + 1);
}
for (int var7 = 0; var7 < var5; ++var7)
{
this.dropItem(var6, 1);
}
}
}
/**
* Attack the specified entity using a ranged attack.
*/
public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
{
if (!this.getAggressive())
{
EntityPotion var3 = new EntityPotion(this.worldObj, this, 32732);
double var4 = p_82196_1_.posY + (double)p_82196_1_.getEyeHeight() - 1.100000023841858D;
var3.rotationPitch -= -20.0F;
double var6 = p_82196_1_.posX + p_82196_1_.motionX - this.posX;
double var8 = var4 - this.posY;
double var10 = p_82196_1_.posZ + p_82196_1_.motionZ - this.posZ;
float var12 = MathHelper.sqrt_double(var6 * var6 + var10 * var10);
if (var12 >= 8.0F && !p_82196_1_.isPotionActive(Potion.moveSlowdown))
{
var3.setPotionDamage(32698);
}
else if (p_82196_1_.getHealth() >= 8.0F && !p_82196_1_.isPotionActive(Potion.poison))
{
var3.setPotionDamage(32660);
}
else if (var12 <= 3.0F && !p_82196_1_.isPotionActive(Potion.weakness) && this.rand.nextFloat() < 0.25F)
{
var3.setPotionDamage(32696);
}
var3.setThrowableHeading(var6, var8 + (double)(var12 * 0.2F), var10, 0.75F, 8.0F);
this.worldObj.spawnEntityInWorld(var3);
}
}
public float getEyeHeight()
{
return 1.62F;
}
}