/** * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.loginserver.network.gameserver; import java.nio.ByteBuffer; import org.apache.log4j.Logger; import com.aionemu.loginserver.network.gameserver.GsConnection.State; import com.aionemu.loginserver.network.gameserver.clientpackets.CM_ACCOUNT_AUTH; import com.aionemu.loginserver.network.gameserver.clientpackets.CM_ACCOUNT_DISCONNECTED; import com.aionemu.loginserver.network.gameserver.clientpackets.CM_ACCOUNT_LIST; import com.aionemu.loginserver.network.gameserver.clientpackets.CM_ACCOUNT_RECONNECT_KEY; import com.aionemu.loginserver.network.gameserver.clientpackets.CM_GS_AUTH; /** * @author -Nemesiss- */ public class GsPacketHandler { /** * logger for this class */ private static final Logger log = Logger.getLogger(GsPacketHandler.class); /** * Reads one packet from given ByteBuffer * * @param data * @param client * @return GsClientPacket object from binary data */ public static GsClientPacket handle(ByteBuffer data, GsConnection client) { GsClientPacket msg = null; State state = client.getState(); int id = data.get() & 0xff; switch (state) { case CONNECTED: { switch (id) { case 0x00: msg = new CM_GS_AUTH(data, client); break; default: unknownPacket(state, id); } break; } case AUTHED: { switch (id) { case 0x01: msg = new CM_ACCOUNT_AUTH(data, client); break; case 0x02: msg = new CM_ACCOUNT_RECONNECT_KEY(data, client); break; case 0x03: msg = new CM_ACCOUNT_DISCONNECTED(data, client); break; case 0x04: msg = new CM_ACCOUNT_LIST(data, client); break; default: unknownPacket(state, id); } break; } } return msg; } /** * Logs unknown packet. * * @param state * @param id */ private static void unknownPacket(State state, int id) { log.warn(String.format("Unknown packet recived from Game Server: 0x%02X state=%s", id, state.toString())); } }