/** * This file is part of aion-unique <aion-unique.smfnew.com>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.serverpackets; import java.nio.ByteBuffer; import com.aionemu.gameserver.model.gameobjects.Creature; import com.aionemu.gameserver.network.aion.AionConnection; import com.aionemu.gameserver.network.aion.AionServerPacket; /** * * @author alexa026 * @author ATracer * */ public class SM_ATTACK_STATUS extends AionServerPacket { private Creature creature; private TYPE type; private int skillId; private int value; public static enum TYPE { REGULAR(5), DAMAGE(7), HP(9), MP(19); private int value; private TYPE(int value) { this.value = value; } public int getValue() { return this.value; } } public SM_ATTACK_STATUS(Creature creature, TYPE type, int skillId, int value) { this.creature = creature; this.type = type; this.skillId = skillId; this.value = value; } public SM_ATTACK_STATUS(Creature creature, int value) { this.creature = creature; this.type = TYPE.REGULAR; this.skillId = 0; } /** * {@inheritDoc} ddchcc */ @Override protected void writeImpl(AionConnection con, ByteBuffer buf) { writeD(buf, creature.getObjectId()); switch(type) { case DAMAGE: writeD(buf, -value); break; default: writeD(buf, value); } writeC(buf, type.getValue()); writeC(buf, creature.getLifeStats().getHpPercentage()); writeH(buf, skillId); writeC(buf, 0x9B); } }