/**
* This file is part of aion-unique <aion-unique.smfnew.com>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.serverpackets;
import java.nio.ByteBuffer;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
*
* @author alexa026
* @author ATracer
*
*/
public class SM_ATTACK_STATUS extends AionServerPacket
{
private Creature creature;
private TYPE type;
private int skillId;
private int value;
public static enum TYPE
{
REGULAR(5),
DAMAGE(7),
HP(9),
MP(19);
private int value;
private TYPE(int value)
{
this.value = value;
}
public int getValue()
{
return this.value;
}
}
public SM_ATTACK_STATUS(Creature creature, TYPE type, int skillId, int value)
{
this.creature = creature;
this.type = type;
this.skillId = skillId;
this.value = value;
}
public SM_ATTACK_STATUS(Creature creature, int value)
{
this.creature = creature;
this.type = TYPE.REGULAR;
this.skillId = 0;
}
/**
* {@inheritDoc} ddchcc
*/
@Override
protected void writeImpl(AionConnection con, ByteBuffer buf)
{
writeD(buf, creature.getObjectId());
switch(type)
{
case DAMAGE:
writeD(buf, -value);
break;
default:
writeD(buf, value);
}
writeC(buf, type.getValue());
writeC(buf, creature.getLifeStats().getHpPercentage());
writeH(buf, skillId);
writeC(buf, 0x9B);
}
}