/*
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.model.geometry;
import java.awt.Point;
import com.aionemu.gameserver.utils.MathUtil;
/**
* This class implements cylinder area
*
* @author SoulKeeper
*/
public class CylinderArea extends AbstractArea
{
/**
* Center of cylinder
*/
private final int centerX;
/**
* Center of cylinder
*/
private final int centerY;
/**
* Cylinder radius
*/
private final int radius;
/**
* Creates new cylinder with given radius
*
* @param center
* center of the circle
* @param radius
* radius of the circle
* @param minZ
* min z
* @param maxZ
* max z
*/
public CylinderArea(Point center, int radius, int minZ, int maxZ)
{
this(center.x, center.y, radius, minZ, maxZ);
}
/**
* Creates new cylider with given radius
*
* @param x
* center coord
* @param y
* center coord
* @param radius
* radius of the circle
* @param minZ
* min z
* @param maxZ
* max z
*/
public CylinderArea(int x, int y, int radius, int minZ, int maxZ)
{
super(minZ, maxZ);
this.centerX = x;
this.centerY = y;
this.radius = radius;
}
/**
* {@inheritDoc}
*/
@Override
public boolean isInside2D(int x, int y)
{
return MathUtil.getDistance(centerX, centerY, x, y) < radius;
}
/**
* {@inheritDoc}
*/
@Override
public double getDistance2D(int x, int y)
{
if(isInside2D(x, y))
{
return 0;
}
else
{
return Math.abs(MathUtil.getDistance(centerX, centerY, x, y) - radius);
}
}
/**
* {@inheritDoc}
*/
@Override
public double getDistance3D(int x, int y, int z)
{
if(isInside3D(x, y, z))
{
return 0;
}
else if(isInsideZ(z))
{
return getDistance2D(x, y);
}
else
{
if(z < getMinZ())
{
return MathUtil.getDistance(centerX, centerY, getMinZ(), x, y, z);
}
else
{
return MathUtil.getDistance(centerX, centerY, getMaxZ(), x, y, z);
}
}
}
/**
* {@inheritDoc}
*/
@Override
public Point getClosestPoint(int x, int y)
{
if(isInside2D(x, y))
{
return new Point(x, y);
}
else
{
int vX = x - this.centerX;
int vY = y - this.centerY;
double magV = MathUtil.getDistance(centerX, centerY, x, y);
double pointX = centerX + vX / magV * radius;
double pointY = centerY + vY / magV * radius;
return new Point((int) Math.round(pointX), (int) Math.round(pointY));
}
}
}