package com.aionemu.gameserver.skillengine.condition;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.skillengine.model.Skill;
/**
* @author ATracer
*
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "PlayerMovedCondition")
public class PlayerMovedCondition
extends Condition
{
@XmlAttribute(required = true)
protected boolean allow;
/**
* Gets the value of the allow property.
*
*/
public boolean isAllow() {
return allow;
}
@Override
public boolean verify(Skill skill)
{
return allow == skill.getConditionChangeListener().isEffectorMoved();
}
}