package com.aionemu.gameserver.skillengine.condition; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlType; import com.aionemu.gameserver.skillengine.model.Skill; /** * @author ATracer * */ @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "PlayerMovedCondition") public class PlayerMovedCondition extends Condition { @XmlAttribute(required = true) protected boolean allow; /** * Gets the value of the allow property. * */ public boolean isAllow() { return allow; } @Override public boolean verify(Skill skill) { return allow == skill.getConditionChangeListener().isEffectorMoved(); } }