/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.dao;
import java.sql.Timestamp;
import java.util.HashMap;
import java.util.TreeMap;
import com.aionemu.gameserver.model.legion.Legion;
import com.aionemu.gameserver.model.legion.LegionEmblem;
import com.aionemu.gameserver.model.legion.LegionHistory;
import com.aionemu.gameserver.model.legion.LegionWarehouse;
/**
* Class that is responsible for storing/loading legion data
*
* @author Simple
*/
public abstract class LegionDAO implements IDFactoryAwareDAO
{
/**
* Returns true if name is used, false in other case
*
* @param name
* name to check
* @return true if name is used, false in other case
*/
public abstract boolean isNameUsed(String name);
/**
* Creates legion in DB
*
* @param legion
*/
public abstract boolean saveNewLegion(Legion legion);
/**
* Stores legion to DB
*
* @param legion
*/
public abstract void storeLegion(Legion legion);
/**
* Loads a legion
*
* @param legionName
* @return
*/
public abstract Legion loadLegion(String legionName);
/**
* Loads a legion
*
* @param legionId
* @return Legion
*/
public abstract Legion loadLegion(int legionId);
/**
* Removes legion and all related data (Done by CASCADE DELETION)
*
* @param legionId
* legion to delete
*/
public abstract void deleteLegion(int legionId);
/**
* Returns the announcement list of a legion
*
* @param legion
* @return announcementList
*/
public abstract TreeMap<Timestamp, String> loadAnnouncementList(int legionId);
/**
* Creates announcement in DB
*
* @param legionId
* @param currentTime
* @param message
* @return true or false
*/
public abstract boolean saveNewAnnouncement(int legionId, Timestamp currentTime, String message);
/**
* Identifier name for all LegionDAO classes
*
* @return LegionDAO.class.getName()
*/
@Override
public final String getClassName()
{
return LegionDAO.class.getName();
}
/**
* Stores a legion emblem in the database
*
* @param legionId
* @param emblemId
* @param red
* @param green
* @param blue
*/
public abstract void storeLegionEmblem(int legionId, LegionEmblem legionEmblem);
/**
* Saves a new legion emblem
*
* @param legionId
*/
public abstract boolean saveNewLegionEmblem(int legionId, LegionEmblem legionEmblem);
/**
* @param legionId
* @param key
* @return
*/
public abstract void removeAnnouncement(int legionId, Timestamp key);
/**
* Loads a legion emblem
*
* @param legion
* @return LegionEmblem
*/
public abstract LegionEmblem loadLegionEmblem(int legionId);
/**
* Loads the warehouse of legions
*
* @param legion
* @return Storage
*/
public abstract LegionWarehouse loadLegionStorage(Legion legion);
/**
* @return the legion ranking
*/
public abstract HashMap<Integer, Integer> loadLegionRanking();
/**
* @param legion
*/
public abstract void loadLegionHistory(Legion legion);
/**
* @param legionId
* @param legionHistory
* @return true if query successful
*/
public abstract boolean saveNewLegionHistory(int legionId, LegionHistory legionHistory);
}