/* * This file is part of aion-unique <aionunique.smfnew.com>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.clientpackets; import com.aionemu.gameserver.model.gameobjects.AionObject; import com.aionemu.gameserver.model.gameobjects.player.DeniedStatus; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.network.aion.AionClientPacket; import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE; import com.aionemu.gameserver.services.DuelService; import com.aionemu.gameserver.world.World; import com.google.inject.Inject; /** * * @author xavier * */ public class CM_DUEL_REQUEST extends AionClientPacket { /** * Target object id that client wants to start duel with */ private int objectId; @Inject private DuelService duelService; @Inject private World world; /** * Constructs new instance of <tt>CM_DUEL_REQUEST</tt> packet * * @param opcode */ public CM_DUEL_REQUEST(int opcode) { super(opcode); } /** * {@inheritDoc} */ @Override protected void readImpl() { objectId = readD(); } @Override protected void runImpl() { Player activePlayer = getConnection().getActivePlayer(); AionObject target = world.findAionObject(objectId); if(target == null) return; if(target instanceof Player) { Player targetPlayer = (Player) target; if(targetPlayer.getPlayerSettings().isInDeniedStatus(DeniedStatus.DUEL)) { sendPacket(SM_SYSTEM_MESSAGE.STR_MSG_REJECTED_DUEL(targetPlayer.getName())); return; } duelService.onDuelRequest(activePlayer, targetPlayer); duelService.confirmDuelWith(activePlayer, targetPlayer); } else { sendPacket(SM_SYSTEM_MESSAGE.DUEL_PARTNER_INVALID(target.getName())); } } }