/** * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.serverpackets; import java.nio.ByteBuffer; import com.aionemu.gameserver.network.aion.AionConnection; import com.aionemu.gameserver.network.aion.AionServerPacket; /** * In this packet Server is sending response for CM_DELETE_CHARACTER. * * @author -Nemesiss- * */ public class SM_DELETE_CHARACTER extends AionServerPacket { private int playerObjId; private int deletionTime; /** * Constructs new <tt>SM_DELETE_CHARACTER </tt> packet */ public SM_DELETE_CHARACTER(int playerObjId, int deletionTime) { this.playerObjId = playerObjId; this.deletionTime = deletionTime; } /** * {@inheritDoc} */ @Override protected void writeImpl(AionConnection con, ByteBuffer buf) { if(playerObjId != 0) { writeD(buf, 0x00);// unk writeD(buf, playerObjId); writeD(buf, deletionTime); } else { writeD(buf, 0x10);// unk writeD(buf, 0x00); writeD(buf, 0x00); } } }