/* * This file is part of aion-unique <aion-unique.com>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.skillengine.effect; /** * @author ATracer * */ public enum EffectId { BUFF(0), POISON(1), BLEED(2), PARALYZE(4), SLEEP(8), ROOT(16), // ?? cannot move ? BLIND(32), UNKNOWN(64), DISEASE(128), SILENCE(256), FEAR(512), //Fear I CURSE(1024), CHAOS(2056), STUN(4096), PETRIFICATION(8192), STUMBLE(16384), STAGGER(32768), OPENAERIAL(65536), SNARE(131072), SLOW(262144), SPIN(524288), BLOCKADE(1048576), UNKNOWN2(2097152), //(Curse of Roots I, Fear I) CANNOT_MOVE(4194304), //(Inescapable Judgment I) SHAPECHANGE(8388608), //cannot fly KNOCKBACK(16777216), INVISIBLE_RELATED(33554432),//hide /** * Compound abnormal states */ CANT_ATTACK_STATE(SPIN.effectId | SLEEP.effectId | STUN.effectId | STUMBLE.effectId | STAGGER.effectId | OPENAERIAL.effectId), CANT_MOVE_STATE(SPIN.effectId | ROOT.effectId | SLEEP.effectId | STUMBLE.effectId | STUN.effectId | STAGGER.effectId | OPENAERIAL.effectId); private int effectId; private EffectId(int effectId) { this.effectId = effectId; } public int getEffectId() { return effectId; } }