/* * This file is part of aion-unique <aion-unique.com>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.dao; import com.aionemu.commons.database.dao.DAO; import com.aionemu.gameserver.model.gameobjects.player.Player; /** * @author ATracer */ public abstract class PlayerSettingsDAO implements DAO { /** * Returns unique identifier for PlayerUiSettingsDAO * * @return unique identifier for PlayerUiSettingsDAO */ @Override public final String getClassName() { return PlayerSettingsDAO.class.getName(); } /** * * @param playerId * @param data */ public abstract void saveSettings(final Player player); /** * * @param playerId */ public abstract void loadSettings(final Player player); }