/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package admincommands; import com.aionemu.gameserver.configs.administration.AdminConfig; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.model.gameobjects.stats.StatEnum; import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION; import com.aionemu.gameserver.utils.PacketSendUtility; import com.aionemu.gameserver.utils.chathandlers.AdminCommand; /** * * @author ATracer * */ public class Speed extends AdminCommand { public Speed() { super("speed"); } @Override public void executeCommand(Player admin, String[] params) { if(admin.getAccessLevel() < AdminConfig.COMMAND_SPEED) { PacketSendUtility.sendMessage(admin, "You dont have enough rights to execute this command"); return; } if(params == null || params.length < 1) { PacketSendUtility.sendMessage(admin, "Syntax //speed <percent>"); return; } int parameter = 0; try { parameter = Integer.parseInt(params[0]); } catch (NumberFormatException e) { PacketSendUtility.sendMessage(admin, "Parameter should number"); return; } if(parameter < 0 || parameter > 200) { PacketSendUtility.sendMessage(admin, "Valid values are in 0-200 range"); return; } int speed = 6000; int flyspeed = 9000; admin.getGameStats().setStat(StatEnum.SPEED, (speed + (speed * parameter) / 100)); admin.getGameStats().setStat(StatEnum.FLY_SPEED, (flyspeed + (flyspeed * parameter) / 100)); PacketSendUtility.broadcastPacket(admin, new SM_EMOTION(admin, 30, 0, 0), true); } }