/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package admincommands;
import com.aionemu.gameserver.configs.administration.AdminConfig;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.stats.StatEnum;
import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.chathandlers.AdminCommand;
/**
*
* @author ATracer
*
*/
public class Speed extends AdminCommand
{
public Speed()
{
super("speed");
}
@Override
public void executeCommand(Player admin, String[] params)
{
if(admin.getAccessLevel() < AdminConfig.COMMAND_SPEED)
{
PacketSendUtility.sendMessage(admin, "You dont have enough rights to execute this command");
return;
}
if(params == null || params.length < 1)
{
PacketSendUtility.sendMessage(admin, "Syntax //speed <percent>");
return;
}
int parameter = 0;
try
{
parameter = Integer.parseInt(params[0]);
}
catch (NumberFormatException e)
{
PacketSendUtility.sendMessage(admin, "Parameter should number");
return;
}
if(parameter < 0 || parameter > 200)
{
PacketSendUtility.sendMessage(admin, "Valid values are in 0-200 range");
return;
}
int speed = 6000;
int flyspeed = 9000;
admin.getGameStats().setStat(StatEnum.SPEED, (speed + (speed * parameter) / 100));
admin.getGameStats().setStat(StatEnum.FLY_SPEED, (flyspeed + (flyspeed * parameter) / 100));
PacketSendUtility.broadcastPacket(admin, new SM_EMOTION(admin, 30, 0, 0), true);
}
}