/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.skillengine.task;
import com.aionemu.gameserver.model.gameobjects.Gatherable;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.templates.GatherableTemplate;
import com.aionemu.gameserver.model.templates.gather.Material;
import com.aionemu.gameserver.network.aion.serverpackets.SM_GATHER_STATUS;
import com.aionemu.gameserver.network.aion.serverpackets.SM_GATHER_UPDATE;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.services.ItemService;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.google.inject.Inject;
import com.google.inject.assistedinject.Assisted;
/**
* @author ATracer
*
*/
public class GatheringTask extends AbstractCraftTask
{
private GatherableTemplate template;
private Material material;
private ItemService itemService;
@Inject
public GatheringTask(ItemService itemService, @Assisted Player requestor, @Assisted Gatherable gatherable, @Assisted Material material,
@Assisted int skillLvlDiff)
{
super(requestor, gatherable, gatherable.getObjectTemplate().getSuccessAdj(), gatherable.getObjectTemplate()
.getFailureAdj(), skillLvlDiff);
this.itemService = itemService;
this.template = gatherable.getObjectTemplate();
this.material = material;
}
@Override
protected void onInteractionAbort()
{
PacketSendUtility.sendPacket(requestor, new SM_GATHER_UPDATE(template, material, 0, 0, 5));
//TODO this packet is incorrect cause i need to find emotion of aborted gathering
PacketSendUtility.broadcastPacket(requestor, new SM_GATHER_STATUS(requestor.getObjectId(), responder.getObjectId(), 2));
}
@Override
protected void onInteractionFinish()
{
((Gatherable) responder).getController().completeInteraction();
}
@Override
protected void onInteractionStart()
{
PacketSendUtility.sendPacket(requestor, new SM_GATHER_UPDATE(template, material, 0, 0, 0));
PacketSendUtility.broadcastPacket(requestor, new SM_GATHER_STATUS(requestor.getObjectId(), responder.getObjectId(), 0), true);
PacketSendUtility.broadcastPacket(requestor, new SM_GATHER_STATUS(requestor.getObjectId(), responder.getObjectId(), 1), true);
}
@Override
protected void sendInteractionUpdate()
{
PacketSendUtility.sendPacket(requestor, new SM_GATHER_UPDATE(template, material, currentSuccessValue, currentFailureValue, 1));
}
@Override
protected void onFailureFinish()
{
PacketSendUtility.sendPacket(requestor, new SM_GATHER_UPDATE(template, material, currentSuccessValue, currentFailureValue, 1));
PacketSendUtility.sendPacket(requestor, new SM_GATHER_UPDATE(template, material, currentSuccessValue, currentFailureValue, 7));
PacketSendUtility.broadcastPacket(requestor, new SM_GATHER_STATUS(requestor.getObjectId(), responder.getObjectId(), 3), true);
}
@Override
protected void onSuccessFinish()
{
PacketSendUtility.sendPacket(requestor, new SM_GATHER_UPDATE(template, material, currentSuccessValue, currentFailureValue, 2));
PacketSendUtility.sendPacket(requestor, new SM_GATHER_UPDATE(template, material, currentSuccessValue, currentFailureValue, 6));
PacketSendUtility.broadcastPacket(requestor, new SM_GATHER_STATUS(requestor.getObjectId(), responder.getObjectId(), 2), true);
PacketSendUtility.sendPacket(requestor,SM_SYSTEM_MESSAGE.Gather_Success(Integer.toString(60)));
itemService.addItem(requestor, material.getItemid(), 1);
((Gatherable)responder).getController().rewardPlayer(requestor);
}
}