/*
* This file is part of aion-unique <aion-unique.com>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.skillengine.properties;
import java.util.ArrayList;
import java.util.List;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlElements;
import javax.xml.bind.annotation.XmlType;
/**
* @author ATracer
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "Properties")
public class Properties {
@XmlElements({
@XmlElement(name = "firsttarget", type = FirstTargetProperty.class),
@XmlElement(name = "targetrange", type = TargetRangeProperty.class),
@XmlElement(name = "addweaponrange", type = AddWeaponRangeProperty.class),
@XmlElement(name = "targetrelation", type = TargetRelationProperty.class),
@XmlElement(name = "firsttargetrange", type = FirstTargetRangeProperty.class)
})
protected List<Property> properties;
/**
* Gets the value of the getProperties property.
*
* <p>
* This accessor method returns a reference to the live list,
* not a snapshot. Therefore any modification you make to the
* returned list will be present inside the JAXB object.
* This is why there is not a <CODE>set</CODE> method for the getProperties property.
*
* <p>
* For example, to add a new item, do as follows:
* <pre>
* getProperties().add(newItem);
* </pre>
*
*
* <p>
* Objects of the following type(s) are allowed in the list
* {@link FirstTargetProperty }
* {@link TargetRangeProperty }
* {@link AddWeaponRangeProperty }
* {@link TargetRelationProperty }
* {@link FirstTargetRangeProperty }
*
*
*/
public List<Property> getProperties() {
if (properties == null) {
properties = new ArrayList<Property>();
}
return this.properties;
}
}