/* * This file is part of aion-unique <aion-unique.com>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.skillengine.properties; import java.util.ArrayList; import java.util.List; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlElement; import javax.xml.bind.annotation.XmlElements; import javax.xml.bind.annotation.XmlType; /** * @author ATracer */ @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "Properties") public class Properties { @XmlElements({ @XmlElement(name = "firsttarget", type = FirstTargetProperty.class), @XmlElement(name = "targetrange", type = TargetRangeProperty.class), @XmlElement(name = "addweaponrange", type = AddWeaponRangeProperty.class), @XmlElement(name = "targetrelation", type = TargetRelationProperty.class), @XmlElement(name = "firsttargetrange", type = FirstTargetRangeProperty.class) }) protected List<Property> properties; /** * Gets the value of the getProperties property. * * <p> * This accessor method returns a reference to the live list, * not a snapshot. Therefore any modification you make to the * returned list will be present inside the JAXB object. * This is why there is not a <CODE>set</CODE> method for the getProperties property. * * <p> * For example, to add a new item, do as follows: * <pre> * getProperties().add(newItem); * </pre> * * * <p> * Objects of the following type(s) are allowed in the list * {@link FirstTargetProperty } * {@link TargetRangeProperty } * {@link AddWeaponRangeProperty } * {@link TargetRelationProperty } * {@link FirstTargetRangeProperty } * * */ public List<Property> getProperties() { if (properties == null) { properties = new ArrayList<Property>(); } return this.properties; } }