/*
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.controllers;
import com.aionemu.gameserver.model.gameobjects.VisibleObject;
import com.aionemu.gameserver.services.ServiceProxy;
import com.google.inject.Inject;
/**
* This class is for controlling VisibleObjects [players, npc's etc].
* Its controlling movement, visibility etc.
*
* @author -Nemesiss-
*
*/
public abstract class VisibleObjectController<T extends VisibleObject>
{
@Inject
protected ServiceProxy sp;
/**
* Object that is controlled by this controller.
*/
private T owner;
/**
* Set owner (controller object).
*
* @param owner
*/
public void setOwner(T owner)
{
this.owner = owner;
}
/**
* Get owner (controller object).
*/
public T getOwner()
{
return owner;
}
/**
* Called when controlled object is seeing other VisibleObject.
*
* @param object
*/
public void see(VisibleObject object)
{
}
/**
* Called when controlled object no longer see some other VisibleObject.
*
* @param object
*/
public void notSee(VisibleObject object, boolean isOutOfRange)
{
}
/**
* Removes controlled object from the world.
*/
public void delete()
{
/**
* despawn object from world.
*/
if(getOwner().isSpawned())
sp.getWorld().despawn(getOwner());
/**
* Delete object from World.
*/
sp.getWorld().removeObject(getOwner());
}
/**
* Called when object is re-spawned
*/
public void onRespawn()
{
}
}