/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.skillengine.effect; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlType; import com.aionemu.gameserver.dataholders.DataManager; import com.aionemu.gameserver.model.gameobjects.Creature; import com.aionemu.gameserver.skillengine.action.DamageType; import com.aionemu.gameserver.skillengine.model.Effect; import com.aionemu.gameserver.skillengine.model.SkillTemplate; /** * @author ATracer * */ @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "CarveSignetEffect") public class CarveSignetEffect extends DamageEffect { @XmlAttribute(required = true) protected int signetlvl; @XmlAttribute(required = true) protected int signetid; @XmlAttribute(required = true) protected String signet; @Override public void applyEffect(Effect effect) { super.applyEffect(effect); Creature effected = effect.getEffected(); Effect placedSignet = effected.getEffectController().getAnormalEffect(signet); int nextSignetlvl = 1; if(placedSignet != null) { nextSignetlvl = placedSignet.getSkillId() - this.signetid + 2; if(nextSignetlvl > signetlvl || nextSignetlvl > 5) return; placedSignet.endEffect(); } SkillTemplate template = DataManager.SKILL_DATA.getSkillTemplate(signetid + nextSignetlvl - 1); int effectsDuration = template.getEffectsDuration(); Effect newEffect = new Effect(effect.getEffector(), effect.getEffected(), template, nextSignetlvl, effectsDuration); newEffect.initialize(); newEffect.applyEffect(); } @Override public void calculate(Effect effect) { super.calculate(effect, DamageType.PHYSICAL); } }