/*
* This file is part of aion-unique <www.aion-unique.com>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.itemengine.actions;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
import com.aionemu.gameserver.skillengine.SkillEngine;
import com.aionemu.gameserver.skillengine.model.Skill;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author ATracer
*
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "SkillUseAction")
public class SkillUseAction extends AbstractItemAction
{
@XmlAttribute
protected int skillid;
@XmlAttribute
protected int level;
/**
* Gets the value of the skillid property.
*/
public int getSkillid() {
return skillid;
}
/**
* Gets the value of the level property.
*/
public int getLevel() {
return level;
}
@Override
public void act(Player player, Item parentItem, Item targetItem)
{
Skill skill = SkillEngine.getInstance().getSkill(player, skillid, level, player.getTarget());
if(skill != null)
{
skill.setItemTemplate(parentItem.getItemTemplate());
PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(),
parentItem.getObjectId(), parentItem.getItemTemplate().getTemplateId()), true);
skill.useSkill();
player.getInventory().removeFromBagByObjectId(parentItem.getObjectId(), 1);
}
}
}