/* * This file is part of aion-unique <www.aion-unique.com>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.itemengine.actions; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlType; import com.aionemu.gameserver.model.gameobjects.Item; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION; import com.aionemu.gameserver.skillengine.SkillEngine; import com.aionemu.gameserver.skillengine.model.Skill; import com.aionemu.gameserver.utils.PacketSendUtility; /** * @author ATracer * */ @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "SkillUseAction") public class SkillUseAction extends AbstractItemAction { @XmlAttribute protected int skillid; @XmlAttribute protected int level; /** * Gets the value of the skillid property. */ public int getSkillid() { return skillid; } /** * Gets the value of the level property. */ public int getLevel() { return level; } @Override public void act(Player player, Item parentItem, Item targetItem) { Skill skill = SkillEngine.getInstance().getSkill(player, skillid, level, player.getTarget()); if(skill != null) { skill.setItemTemplate(parentItem.getItemTemplate()); PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), parentItem.getItemTemplate().getTemplateId()), true); skill.useSkill(); player.getInventory().removeFromBagByObjectId(parentItem.getObjectId(), 1); } } }