/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.model.templates.item;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlRootElement;
/**
* @author ATracer
*
*/
@XmlAccessorType(XmlAccessType.NONE)
@XmlRootElement(name = "Stigma")
public class Stigma
{
@XmlAttribute
protected int skillid;
@XmlAttribute
protected int skilllvl;
@XmlAttribute
protected int shard;
/**
* @return the skillid
*/
public int getSkillid()
{
return skillid;
}
/**
* @return the skilllvl
*/
public int getSkilllvl()
{
return skilllvl;
}
/**
* @return the shard
*/
public int getShard()
{
return shard;
}
}