/*
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.dao;
import java.sql.Timestamp;
import java.util.List;
import com.aionemu.gameserver.dataholders.PlayerInitialData;
import com.aionemu.gameserver.model.account.PlayerAccountData;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.player.PlayerCommonData;
import com.aionemu.gameserver.world.World;
/**
* Class that is responsible for storing/loading player data
*
* @author SoulKeeper, Saelya
*/
public abstract class PlayerDAO implements IDFactoryAwareDAO
{
/**
* Returns true if name is used, false in other case
*
* @param name
* name to check
* @return true if name is used, false in other case
*/
public abstract boolean isNameUsed(String name);
/**
* Stores player to db
* @param player
*/
public abstract void storePlayer(Player player);
/**
* This method is used to store only newly created characters
*
* @param pcd
* player to save in database
* @return true if every things went ok.
*/
public abstract boolean saveNewPlayer(PlayerCommonData pcd, int accountId, String accountName);
public abstract PlayerCommonData loadPlayerCommonData(int playerObjId, World world, PlayerInitialData playerInitialData);
/**
* Removes player and all related data (Done by CASCADE DELETION)
*
* @param playerId
* player to delete
*/
public abstract void deletePlayer(int playerId);
public abstract void updateDeletionTime(int objectId, Timestamp deletionDate);
public abstract void storeCreationTime(int objectId, Timestamp creationDate);
/**
* Loads creation and deletion time from database, for particular player and sets these values in given
* <tt>PlayerAccountData</tt> object.
*
* @param acData
*/
public abstract void setCreationDeletionTime(PlayerAccountData acData);
/**
* Returns a list of objectId of players that are on the account with given accountId
*
* @param accountId
* @return List<Integer>
*/
public abstract List<Integer> getPlayerOidsOnAccount(int accountId);
/**
* Stores the last online time
* @param objectId Object ID of player to store
* @param lastOnline Last online time of player to store
*/
public abstract void storeLastOnlineTime(final int objectId, final Timestamp lastOnline);
/**
* Store online or offline player status
*
* @param player
* @param online
*/
public abstract void onlinePlayer(final Player player, final boolean online);
/**
* Set all players offline status
*
* @param online
*/
public abstract void setPlayersOffline(final boolean online);
/**
* get commondata by name for MailService
* @param name
* @return
*/
public abstract PlayerCommonData loadPlayerCommonDataByName(String name, final World world);
/**
* Identifier name for all PlayerDAO classes
*
* @return PlayerDAO.class.getName()
*/
@Override
public final String getClassName()
{
return PlayerDAO.class.getName();
}
}