/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.commons.utils.Rnd;
import com.aionemu.gameserver.controllers.movement.ActionObserver;
import com.aionemu.gameserver.controllers.movement.ActionObserver.ObserverType;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.skillengine.model.Effect;
import com.aionemu.gameserver.skillengine.model.ProvokeTarget;
import com.aionemu.gameserver.skillengine.model.ProvokeType;
import com.aionemu.gameserver.skillengine.model.SkillTemplate;
/**
* @author ATracer
*
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "ProvokerEffect")
public class ProvokerEffect extends EffectTemplate
{
@XmlAttribute
protected int prob2;
@XmlAttribute
protected int prob1;
@XmlAttribute(name = "provoke_target")
protected ProvokeTarget provokeTarget;
@XmlAttribute(name = "provoke_type")
protected ProvokeType provokeType;
@XmlAttribute(name = "skill_id")
protected int skillId;
@Override
public void applyEffect(Effect effect)
{
effect.addToEffectedController();
}
@Override
public void calculate(Effect effect)
{
effect.increaseSuccessEffect();
}
@Override
public void startEffect(Effect effect)
{
ActionObserver observer = null;
final Creature effector = effect.getEffector();
switch(provokeType)
{
case ATTACK:
observer = new ActionObserver(ObserverType.ATTACK){
@Override
public void attack(Creature creature)
{
if(Rnd.get(0, 100) <= prob2)
{
Creature target = getProvokeTarget(provokeTarget, effector, creature);
createProvokedEffect(effector, target);
}
}
};
break;
case ATTACKED:
observer = new ActionObserver(ObserverType.ATTACKED){
@Override
public void attacked(Creature creature)
{
if(Rnd.get(0, 100) <= prob2)
{
Creature target = getProvokeTarget(provokeTarget, effector, creature);
createProvokedEffect(effector, target);
}
}
};
break;
}
if(observer == null)
return;
effect.setActionObserver(observer, position);
effect.getEffected().getObserveController().addObserver(observer);
}
/**
*
* @param effector
* @param target
*/
private void createProvokedEffect(final Creature effector, Creature target)
{
SkillTemplate template = DataManager.SKILL_DATA.getSkillTemplate(skillId);
Effect e = new Effect(effector, target, template, template.getLvl(), template.getEffectsDuration());
e.initialize();
e.applyEffect();
}
/**
*
* @param provokeTarget
* @param effector
* @param target
* @return
*/
private Creature getProvokeTarget(ProvokeTarget provokeTarget, Creature effector, Creature target)
{
switch(provokeTarget)
{
case ME:
return effector;
case OPPONENT:
return target;
}
throw new IllegalArgumentException("Provoker target is invalid " + provokeTarget);
}
@Override
public void endEffect(Effect effect)
{
ActionObserver observer = effect.getActionObserver(position);
if(observer != null)
effect.getEffected().getObserveController().removeObserver(observer);
}
}