/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.skillengine.effect; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlType; import com.aionemu.commons.utils.Rnd; import com.aionemu.gameserver.controllers.movement.ActionObserver; import com.aionemu.gameserver.controllers.movement.ActionObserver.ObserverType; import com.aionemu.gameserver.dataholders.DataManager; import com.aionemu.gameserver.model.gameobjects.Creature; import com.aionemu.gameserver.skillengine.model.Effect; import com.aionemu.gameserver.skillengine.model.ProvokeTarget; import com.aionemu.gameserver.skillengine.model.ProvokeType; import com.aionemu.gameserver.skillengine.model.SkillTemplate; /** * @author ATracer * */ @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "ProvokerEffect") public class ProvokerEffect extends EffectTemplate { @XmlAttribute protected int prob2; @XmlAttribute protected int prob1; @XmlAttribute(name = "provoke_target") protected ProvokeTarget provokeTarget; @XmlAttribute(name = "provoke_type") protected ProvokeType provokeType; @XmlAttribute(name = "skill_id") protected int skillId; @Override public void applyEffect(Effect effect) { effect.addToEffectedController(); } @Override public void calculate(Effect effect) { effect.increaseSuccessEffect(); } @Override public void startEffect(Effect effect) { ActionObserver observer = null; final Creature effector = effect.getEffector(); switch(provokeType) { case ATTACK: observer = new ActionObserver(ObserverType.ATTACK){ @Override public void attack(Creature creature) { if(Rnd.get(0, 100) <= prob2) { Creature target = getProvokeTarget(provokeTarget, effector, creature); createProvokedEffect(effector, target); } } }; break; case ATTACKED: observer = new ActionObserver(ObserverType.ATTACKED){ @Override public void attacked(Creature creature) { if(Rnd.get(0, 100) <= prob2) { Creature target = getProvokeTarget(provokeTarget, effector, creature); createProvokedEffect(effector, target); } } }; break; } if(observer == null) return; effect.setActionObserver(observer, position); effect.getEffected().getObserveController().addObserver(observer); } /** * * @param effector * @param target */ private void createProvokedEffect(final Creature effector, Creature target) { SkillTemplate template = DataManager.SKILL_DATA.getSkillTemplate(skillId); Effect e = new Effect(effector, target, template, template.getLvl(), template.getEffectsDuration()); e.initialize(); e.applyEffect(); } /** * * @param provokeTarget * @param effector * @param target * @return */ private Creature getProvokeTarget(ProvokeTarget provokeTarget, Creature effector, Creature target) { switch(provokeTarget) { case ME: return effector; case OPPONENT: return target; } throw new IllegalArgumentException("Provoker target is invalid " + provokeTarget); } @Override public void endEffect(Effect effect) { ActionObserver observer = effect.getActionObserver(position); if(observer != null) effect.getEffected().getObserveController().removeObserver(observer); } }