/*
* This file is part of aion-unique <aion-unique.com>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.serverpackets;
import java.nio.ByteBuffer;
import java.util.List;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
* @author Avol
*/
public class SM_VIEW_PLAYER_DETAILS extends AionServerPacket
{
private List<Item> items;
private int size;
public SM_VIEW_PLAYER_DETAILS(List<Item> items)
{
this.items = items;
this.size = items.size();
}
@Override
protected void writeImpl(AionConnection con, ByteBuffer buf)
{
writeD(buf, 0); // unk
writeC(buf, 10); //unk
writeC(buf, size); // itemCount
writeC(buf, 0);
writeD(buf, 0);
for(Item item : items)
{
//////general info/////////////
writeD(buf, item.getItemTemplate().getTemplateId());//itemId
writeH(buf, 36); //
writeD(buf, item.getItemTemplate().getNameId());// itemNameId
writeH(buf, 0);
/////who knows/////////////
writeH(buf, 36);
writeC(buf, 4);
writeC(buf, 1);
writeH(buf, 0);
writeH(buf, 0);
writeC(buf, 0);
////////////////////////
writeH(buf, 0);
writeC(buf, 6);
writeH(buf, item.getEquipmentSlot()); // slot
writeH(buf, 0);
writeC(buf, 0);
writeH(buf, 62);
writeH(buf, item.getItemCount()); // count
////////////////////////
//Here comes the lol part.
////////////////////////
writeD(buf, 0);
writeD(buf, 0);
writeD(buf, 0);
writeD(buf, 0);
writeD(buf, 0);
writeC(buf, 0);
}
}
}