/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.configs.main;
import com.aionemu.commons.configuration.Property;
/**
* @author ATracer
*
*/
public class RateConfig
{
/**
* GROUP rates section
*/
/**
* Regular Group Xp Rate
*/
@Property(key = "gameserver.rate.regular.group.xp", defaultValue = "1")
public static int GROUPXP_RATE;
/**
* Premium Group Xp Rate
*/
@Property(key = "gameserver.rate.premium.group.xp", defaultValue = "2")
public static int PREMIUM_GROUPXP_RATE;
/**
* REGULAR personal rates section
*/
/**
* Xp Rate
*/
@Property(key = "gameserver.rate.regular.xp", defaultValue = "1")
public static int XP_RATE;
/**
* Quest Xp Rate
*/
@Property(key = "gameserver.rate.regular.quest.xp", defaultValue = "1")
public static int QUEST_XP_RATE;
/**
* Gathering Xp Rate
*/
@Property(key = "gameserver.rate.regular.gathering.xp", defaultValue = "1")
public static float GATHERING_XP_RATE;
/**
* Crafting Xp Rate
*/
@Property(key = "gameserver.rate.regular.crafting.xp", defaultValue = "1")
public static float CRAFTING_XP_RATE;
/**
* Quest Kinah Rate
*/
@Property(key = "gameserver.rate.regular.quest.kinah", defaultValue = "1")
public static int QUEST_KINAH_RATE;
/**
* Drop Rate
*/
@Property(key = "gameserver.rate.regular.drop", defaultValue = "1")
public static int DROP_RATE;
/**
* Abyss points Rate
*/
@Property(key = "gameserver.rate.regular.ap.player", defaultValue = "1")
public static float AP_PLAYER_RATE;
@Property(key = "gameserver.rate.regular.ap.npc", defaultValue = "1")
public static float AP_NPC_RATE;
/**
* PREMIUM personal rates section
*/
@Property(key = "gameserver.rate.premium.xp", defaultValue = "2")
public static int PREMIUM_XP_RATE;
@Property(key = "gameserver.rate.premium.quest.xp", defaultValue = "2")
public static int PREMIUM_QUEST_XP_RATE;
@Property(key = "gameserver.rate.premium.gathering.xp", defaultValue = "1")
public static float PREMIUM_GATHERING_XP_RATE;
@Property(key = "gameserver.rate.premium.crafting.xp", defaultValue = "1")
public static float PREMIUM_CRAFTING_XP_RATE;
@Property(key = "gameserver.rate.premium.quest.kinah", defaultValue = "2")
public static int PREMIUM_QUEST_KINAH_RATE;
@Property(key = "gameserver.rate.premium.drop", defaultValue = "2")
public static int PREMIUM_DROP_RATE;
@Property(key = "gameserver.rate.premium.ap.player", defaultValue = "2")
public static float PREMIUM_AP_PLAYER_RATE;
@Property(key = "gameserver.rate.premium.ap.npc", defaultValue = "2")
public static float PREMIUM_AP_NPC_RATE;
}