/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.configs.main; import com.aionemu.commons.configuration.Property; /** * @author ATracer * */ public class RateConfig { /** * GROUP rates section */ /** * Regular Group Xp Rate */ @Property(key = "gameserver.rate.regular.group.xp", defaultValue = "1") public static int GROUPXP_RATE; /** * Premium Group Xp Rate */ @Property(key = "gameserver.rate.premium.group.xp", defaultValue = "2") public static int PREMIUM_GROUPXP_RATE; /** * REGULAR personal rates section */ /** * Xp Rate */ @Property(key = "gameserver.rate.regular.xp", defaultValue = "1") public static int XP_RATE; /** * Quest Xp Rate */ @Property(key = "gameserver.rate.regular.quest.xp", defaultValue = "1") public static int QUEST_XP_RATE; /** * Gathering Xp Rate */ @Property(key = "gameserver.rate.regular.gathering.xp", defaultValue = "1") public static float GATHERING_XP_RATE; /** * Crafting Xp Rate */ @Property(key = "gameserver.rate.regular.crafting.xp", defaultValue = "1") public static float CRAFTING_XP_RATE; /** * Quest Kinah Rate */ @Property(key = "gameserver.rate.regular.quest.kinah", defaultValue = "1") public static int QUEST_KINAH_RATE; /** * Drop Rate */ @Property(key = "gameserver.rate.regular.drop", defaultValue = "1") public static int DROP_RATE; /** * Abyss points Rate */ @Property(key = "gameserver.rate.regular.ap.player", defaultValue = "1") public static float AP_PLAYER_RATE; @Property(key = "gameserver.rate.regular.ap.npc", defaultValue = "1") public static float AP_NPC_RATE; /** * PREMIUM personal rates section */ @Property(key = "gameserver.rate.premium.xp", defaultValue = "2") public static int PREMIUM_XP_RATE; @Property(key = "gameserver.rate.premium.quest.xp", defaultValue = "2") public static int PREMIUM_QUEST_XP_RATE; @Property(key = "gameserver.rate.premium.gathering.xp", defaultValue = "1") public static float PREMIUM_GATHERING_XP_RATE; @Property(key = "gameserver.rate.premium.crafting.xp", defaultValue = "1") public static float PREMIUM_CRAFTING_XP_RATE; @Property(key = "gameserver.rate.premium.quest.kinah", defaultValue = "2") public static int PREMIUM_QUEST_KINAH_RATE; @Property(key = "gameserver.rate.premium.drop", defaultValue = "2") public static int PREMIUM_DROP_RATE; @Property(key = "gameserver.rate.premium.ap.player", defaultValue = "2") public static float PREMIUM_AP_PLAYER_RATE; @Property(key = "gameserver.rate.premium.ap.npc", defaultValue = "2") public static float PREMIUM_AP_NPC_RATE; }