/*
* This file is part of aion-unique <aion-unique.com>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.skillengine.model.learn;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
/**
* @author ATracer
*
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "skill")
public class SkillLearnTemplate
{
@XmlAttribute(name = "classId", required = true)
private SkillClass classId;
@XmlAttribute(name = "skillId", required = true)
private int skillId;
@XmlAttribute(name = "skillLevel", required = true)
private int skillLevel;
@XmlAttribute(name = "name", required = true)
private String name;
@XmlAttribute(name = "type", required = true)
private SkillUsageType type;
@XmlAttribute(name = "race", required = true)
private SkillRace race;
@XmlAttribute(name = "minLevel", required = true)
private int minLevel;
@XmlAttribute
private boolean autolearn;
/**
* @return the classId
*/
public SkillClass getClassId()
{
return classId;
}
/**
* @return the skillId
*/
public int getSkillId()
{
return skillId;
}
/**
* @return the skillLevel
*/
public int getSkillLevel()
{
return skillLevel;
}
/**
* @return the name
*/
public String getName()
{
return name;
}
/**
* @return the type
*/
public SkillUsageType getType()
{
return type;
}
/**
* @return the minLevel
*/
public int getMinLevel()
{
return minLevel;
}
/**
* @return the race
*/
public SkillRace getRace()
{
return race;
}
/**
* @return the autolearn
*/
public boolean isAutolearn()
{
return autolearn;
}
}