/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.controllers.attack.AttackStatus;
import com.aionemu.gameserver.controllers.movement.AttackCalcObserver;
import com.aionemu.gameserver.controllers.movement.AttackStatusObserver;
import com.aionemu.gameserver.skillengine.model.Effect;
/**
* @author ATracer
*
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "AlwaysDodgeEffect")
public class AlwaysDodgeEffect extends EffectTemplate
{
@XmlAttribute
protected int value;
@Override
public void applyEffect(Effect effect)
{
effect.addToEffectedController();
}
@Override
public void calculate(Effect effect)
{
effect.increaseSuccessEffect();
}
@Override
public void startEffect(final Effect effect)
{
AttackCalcObserver acObserver = new AttackStatusObserver(value, AttackStatus.DODGE)
{
@Override
public boolean checkStatus(AttackStatus status)
{
if(status == AttackStatus.DODGE && value > 0)
{
value -= 1;
return true;
}
return false;
}
};
effect.getEffected().getObserveController().addAttackCalcObserver(acObserver);
effect.setAttackStatusObserver(acObserver, position);
}
@Override
public void endEffect(Effect effect)
{
AttackCalcObserver acObserver = effect.getAttackStatusObserver(position);
effect.getEffected().getObserveController().removeAttackCalcObserver(acObserver);
}
}