/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.skillengine.effect; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlType; import com.aionemu.gameserver.controllers.attack.AttackStatus; import com.aionemu.gameserver.controllers.movement.AttackCalcObserver; import com.aionemu.gameserver.controllers.movement.AttackStatusObserver; import com.aionemu.gameserver.skillengine.model.Effect; /** * @author ATracer * */ @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "AlwaysDodgeEffect") public class AlwaysDodgeEffect extends EffectTemplate { @XmlAttribute protected int value; @Override public void applyEffect(Effect effect) { effect.addToEffectedController(); } @Override public void calculate(Effect effect) { effect.increaseSuccessEffect(); } @Override public void startEffect(final Effect effect) { AttackCalcObserver acObserver = new AttackStatusObserver(value, AttackStatus.DODGE) { @Override public boolean checkStatus(AttackStatus status) { if(status == AttackStatus.DODGE && value > 0) { value -= 1; return true; } return false; } }; effect.getEffected().getObserveController().addAttackCalcObserver(acObserver); effect.setAttackStatusObserver(acObserver, position); } @Override public void endEffect(Effect effect) { AttackCalcObserver acObserver = effect.getAttackStatusObserver(position); effect.getEffected().getObserveController().removeAttackCalcObserver(acObserver); } }