/* * This file is part of aion-unique <aion-unique.com>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.clientpackets; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.network.aion.AionClientPacket; /** * @author ATracer */ public class CM_UI_SETTINGS extends AionClientPacket { int settingsType; byte[] data; int size; public CM_UI_SETTINGS(int opcode) { super(opcode); } @Override protected void readImpl() { settingsType = readC(); readH(); size = readH(); data = readB(getRemainingBytes()); } /** * {@inheritDoc} */ @Override protected void runImpl() { Player player = getConnection().getActivePlayer(); if(player == null) //since 1.5.1 needed, investigate return; if(settingsType == 0) { player.getPlayerSettings().setUiSettings(data); } else if (settingsType == 1) { player.getPlayerSettings().setShortcuts(data); } } }