/*
* This file is part of aion-unique <aion-unique.com>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.clientpackets;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionClientPacket;
/**
* @author ATracer
*/
public class CM_UI_SETTINGS extends AionClientPacket
{
int settingsType;
byte[] data;
int size;
public CM_UI_SETTINGS(int opcode)
{
super(opcode);
}
@Override
protected void readImpl()
{
settingsType = readC();
readH();
size = readH();
data = readB(getRemainingBytes());
}
/**
* {@inheritDoc}
*/
@Override
protected void runImpl()
{
Player player = getConnection().getActivePlayer();
if(player == null) //since 1.5.1 needed, investigate
return;
if(settingsType == 0)
{
player.getPlayerSettings().setUiSettings(data);
}
else if (settingsType == 1)
{
player.getPlayerSettings().setShortcuts(data);
}
}
}