/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.skillengine.properties; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlType; import com.aionemu.gameserver.model.gameobjects.Creature; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE; import com.aionemu.gameserver.skillengine.model.Skill; import com.aionemu.gameserver.utils.MathUtil; import com.aionemu.gameserver.utils.PacketSendUtility; /** * @author ATracer * */ @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "FirstTargetRangeProperty") public class FirstTargetRangeProperty extends Property { @XmlAttribute(required = true) protected int value; @Override public boolean set(Skill skill) { if(!skill.isFirstTargetRangeCheck()) return true; Creature effector = skill.getEffector(); Creature firstTarget = skill.getFirstTarget(); if(firstTarget == null) return false; //here value +4 till better move controller developed if(MathUtil.isInRange(effector, firstTarget, value + 4)) { return true; } else { if(effector instanceof Player) { PacketSendUtility.sendPacket((Player) effector, SM_SYSTEM_MESSAGE.STR_ATTACK_TOO_FAR_FROM_TARGET()); } return false; } } }