/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.questEngine.handlers;
import com.aionemu.gameserver.dataholders.QuestsData;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.templates.QuestTemplate;
import com.aionemu.gameserver.model.templates.quest.CollectItem;
import com.aionemu.gameserver.model.templates.quest.CollectItems;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.network.aion.serverpackets.SM_QUEST_STEP;
import com.aionemu.gameserver.questEngine.QuestEngine;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.QuestService;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.world.zone.ZoneName;
import com.google.inject.Inject;
/**
* @author MrPoke
*
*/
public class QuestHandler
{
@Inject
protected QuestService questService;
@Inject
protected QuestEngine qe;
private final Integer questId;
@Inject
protected QuestsData questsData;
/**
* @param questId
*/
protected QuestHandler(Integer questId)
{
this.questId = questId;
}
public synchronized void updateQuestStatus(Player player, QuestState qs)
{
PacketSendUtility.sendPacket(player, new SM_QUEST_STEP(questId, qs.getStatus(), qs.getQuestVars().getQuestVars()));
if (qs.getStatus() == QuestStatus.COMPLITE)
player.getController().updateNearbyQuests();
}
public boolean sendQuestDialog(Player player, int objId, int dialogId)
{
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(objId, dialogId, questId));
return true;
}
public boolean collectItemCheck (QuestEnv env)
{
Player player = env.getPlayer();
if(questService.collectItemCheck(env))
{
QuestTemplate template = questsData.getQuestById(env.getQuestId());
CollectItems collectItems = template.getCollectItems();
if (collectItems != null)
{
for (CollectItem collectItem : collectItems.getCollectItem())
{
player.getInventory().removeFromBagByItemId(collectItem.getItemId(), collectItem.getCount());
}
}
return true;
}
else
return false;
}
public boolean defaultQuestStartDialog(QuestEnv env)
{
Player player = env.getPlayer();
int targetObjId = env.getVisibleObject()==null?0 : env.getVisibleObject().getObjectId();
switch (env.getDialogId())
{
case 1007:
return sendQuestDialog(player, targetObjId, 4);
case 1002:
if (questService.startQuest(env, QuestStatus.START))
return sendQuestDialog(player, targetObjId, 1003);
else
return false;
case 1003:
return sendQuestDialog(player, targetObjId, 1004);
}
return false;
}
public boolean defaultQuestEndDialog(QuestEnv env)
{
Player player = env.getPlayer();
int targetObjId = env.getVisibleObject()==null ? 0 : env.getVisibleObject().getObjectId();
switch (env.getDialogId())
{
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
case 16:
case 17:
if (questService.questFinish(env))
{
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(targetObjId, 10));
return true;
}
return false;
case 1009:
case -1:
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.REWARD)
{
return sendQuestDialog(player, targetObjId, 5);
}
}
return false;
}
/**
* @return the questId
*/
public Integer getQuestId()
{
return questId;
}
public boolean onDialogEvent(QuestEnv questEnv)
{
return false;
}
public boolean onEnterWorldEvent(QuestEnv questEnv)
{
return false;
}
public boolean onEnterZoneEvent(QuestEnv questEnv, ZoneName zoneName)
{
return false;
}
public boolean onItemUseEvent(QuestEnv questEnv, Item item)
{
return false;
}
public boolean onKillEvent(QuestEnv questEnv)
{
return false;
}
public boolean onAttackEvent(QuestEnv questEnv)
{
return false;
}
public boolean onLvlUpEvent(QuestEnv questEnv)
{
return false;
}
public boolean onDieEvent(QuestEnv questEnv)
{
return false;
}
public boolean onMovieEndEvent(QuestEnv questEnv, int movieId)
{
return false;
}
public void register()
{
}
}