/*
* This file is part of aion-unique <aion-unique.com>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.model.trade;
import com.aionemu.gameserver.model.templates.item.ItemTemplate;
/**
* @author ATracer
*
*/
public class TradeItem
{
private int itemId;
private int count;
private ItemTemplate itemTemplate;
public TradeItem(int itemId, int count)
{
super();
this.itemId = itemId;
this.count = count;
}
/**
* @return the itemTemplate
*/
public ItemTemplate getItemTemplate()
{
return itemTemplate;
}
/**
* @param itemTemplate
* the itemTemplate to set
*/
public void setItemTemplate(ItemTemplate itemTemplate)
{
this.itemTemplate = itemTemplate;
}
/**
* @return the itemId
*/
public int getItemId()
{
return itemId;
}
/**
* @return the count
*/
public int getCount()
{
return count;
}
/**
* This method will decrease the current count
*/
public void decreaseCount(int decreaseCount)
{
if(decreaseCount < count)
this.count = count - decreaseCount;
}
}