/* * This file is part of aion-unique <aion-unique.com>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.model.trade; import com.aionemu.gameserver.model.templates.item.ItemTemplate; /** * @author ATracer * */ public class TradeItem { private int itemId; private int count; private ItemTemplate itemTemplate; public TradeItem(int itemId, int count) { super(); this.itemId = itemId; this.count = count; } /** * @return the itemTemplate */ public ItemTemplate getItemTemplate() { return itemTemplate; } /** * @param itemTemplate * the itemTemplate to set */ public void setItemTemplate(ItemTemplate itemTemplate) { this.itemTemplate = itemTemplate; } /** * @return the itemId */ public int getItemId() { return itemId; } /** * @return the count */ public int getCount() { return count; } /** * This method will decrease the current count */ public void decreaseCount(int decreaseCount) { if(decreaseCount < count) this.count = count - decreaseCount; } }