/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.configs.administration; import com.aionemu.commons.configuration.Property; /** * @author ATracer */ public class AdminConfig { @Property(key = "gameserver.administration.gmlevel", defaultValue = "3") public static int GM_LEVEL; @Property(key = "gameserver.administration.command.add", defaultValue = "3") public static int COMMAND_ADD; @Property(key = "gameserver.administration.command.ai", defaultValue = "3") public static int COMMAND_AI; @Property(key = "gameserver.administration.command.addtitle", defaultValue = "3") public static int COMMAND_ADDTITLE; @Property(key = "gameserver.administration.command.addset", defaultValue = "3") public static int COMMAND_ADDSET; @Property(key = "gameserver.administration.command.adddrop", defaultValue = "3") public static int COMMAND_ADDDROP; @Property(key = "gameserver.administration.command.advsendfakeserverpacket", defaultValue = "3") public static int COMMAND_ADVSENDFAKESERVERPACKET; @Property(key = "gameserver.administration.command.announce", defaultValue = "3") public static int COMMAND_ANNOUNCE; @Property(key = "gameserver.administration.command.announce_faction", defaultValue = "3") public static int COMMAND_ANNOUNCE_FACTION; @Property(key = "gameserver.administration.command.configure", defaultValue = "3") public static int COMMAND_CONFIGURE; @Property(key = "gameserver.administration.command.deletespawn", defaultValue = "3") public static int COMMAND_DELETESPAWN; @Property(key = "gameserver.administration.command.goto", defaultValue = "3") public static int COMMAND_GOTO; @Property(key = "gameserver.administration.command.givemissingskills", defaultValue = "3") public static int COMMAND_GIVEMISSINGSKILLS; @Property(key = "gameserver.administration.command.heal", defaultValue = "3") public static int COMMAND_HEAL; @Property(key = "gameserver.administration.command.info", defaultValue = "3") public static int COMMAND_INFO; @Property(key = "gameserver.administration.command.invis", defaultValue = "3") public static int COMMAND_INVIS; @Property(key = "gameserver.administration.command.invul", defaultValue = "3") public static int COMMAND_INVUL; @Property(key = "gameserver.administration.command.kick", defaultValue = "3") public static int COMMAND_KICK; @Property(key = "gameserver.administration.command.kill", defaultValue = "3") public static int COMMAND_KILL; @Property(key = "gameserver.administration.command.moveplayertoplayer", defaultValue = "3") public static int COMMAND_MOVEPLAYERTOPLAYER; @Property(key = "gameserver.administration.command.moveto", defaultValue = "3") public static int COMMAND_MOVETO; @Property(key = "gameserver.administration.command.movetoplayer", defaultValue = "3") public static int COMMAND_MOVETOPLAYER; @Property(key = "gameserver.administration.command.movetome", defaultValue = "3") public static int COMMAND_MOVETOME; @Property(key = "gameserver.administration.command.notice", defaultValue = "3") public static int COMMAND_NOTICE; @Property(key = "gameserver.administration.command.promote", defaultValue = "3") public static int COMMAND_PROMOTE; @Property(key = "gameserver.administration.command.questcommand", defaultValue = "3") public static int COMMAND_QUESTCOMMAND; @Property(key = "gameserver.administration.command.reload", defaultValue = "3") public static int COMMAND_RELOAD; @Property(key = "gameserver.administration.command.reloadspawns", defaultValue = "3") public static int COMMAND_RELOADSPAWNS; @Property(key = "gameserver.administration.command.revoke", defaultValue = "3") public static int COMMAND_REVOKE; @Property(key = "gameserver.administration.command.savespawndata", defaultValue = "3") public static int COMMAND_SAVESPAWNDATA; @Property(key = "gameserver.administration.command.sendfakeserverpacket", defaultValue = "3") public static int COMMAND_SENDFAKESERVERPACKET; @Property(key = "gameserver.administration.command.sendrawpacket", defaultValue = "3") public static int COMMAND_SENDRAWPACKET; @Property(key = "gameserver.administration.command.setlevel", defaultValue = "3") public static int COMMAND_SETLEVEL; @Property(key = "gameserver.administration.command.setclass", defaultValue = "3") public static int COMMAND_SETCLASS; @Property(key = "gameserver.administration.command.setexp", defaultValue = "3") public static int COMMAND_SETEXP; @Property(key = "gameserver.administration.command.settitle", defaultValue = "3") public static int COMMAND_SETTITLE; @Property(key = "gameserver.administration.command.spawnnpc", defaultValue = "3") public static int COMMAND_SPAWNNPC; @Property(key = "gameserver.administration.command.unloadspawn", defaultValue = "3") public static int COMMAND_UNLOADSPAWN; @Property(key = "gameserver.administration.command.addskill", defaultValue = "3") public static int COMMAND_ADDSKILL; @Property(key = "gameserver.administration.command.speed", defaultValue = "3") public static int COMMAND_SPEED; @Property(key = "gameserver.administration.command.system", defaultValue = "3") public static int COMMAND_SYSTEM; @Property(key = "gameserver.administration.command.unstuck", defaultValue = "3") public static int COMMAND_UNSTUCK; @Property(key = "gameserver.administration.command.weather", defaultValue = "3") public static int COMMAND_WEATHER; @Property(key = "gameserver.administration.command.zone", defaultValue = "3") public static int COMMAND_ZONE; @Property(key = "gameserver.administration.command.legion", defaultValue = "3") public static int COMMAND_LEGION; @Property(key = "gameserver.administration.command.remove", defaultValue = "3") public static int COMMAND_REMOVE; @Property(key = "gameserver.administration.command.prison", defaultValue = "3") public static int COMMAND_PRISON; }