/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.configs.administration;
import com.aionemu.commons.configuration.Property;
/**
* @author ATracer
*/
public class AdminConfig
{
@Property(key = "gameserver.administration.gmlevel", defaultValue = "3")
public static int GM_LEVEL;
@Property(key = "gameserver.administration.command.add", defaultValue = "3")
public static int COMMAND_ADD;
@Property(key = "gameserver.administration.command.ai", defaultValue = "3")
public static int COMMAND_AI;
@Property(key = "gameserver.administration.command.addtitle", defaultValue = "3")
public static int COMMAND_ADDTITLE;
@Property(key = "gameserver.administration.command.addset", defaultValue = "3")
public static int COMMAND_ADDSET;
@Property(key = "gameserver.administration.command.adddrop", defaultValue = "3")
public static int COMMAND_ADDDROP;
@Property(key = "gameserver.administration.command.advsendfakeserverpacket", defaultValue = "3")
public static int COMMAND_ADVSENDFAKESERVERPACKET;
@Property(key = "gameserver.administration.command.announce", defaultValue = "3")
public static int COMMAND_ANNOUNCE;
@Property(key = "gameserver.administration.command.announce_faction", defaultValue = "3")
public static int COMMAND_ANNOUNCE_FACTION;
@Property(key = "gameserver.administration.command.configure", defaultValue = "3")
public static int COMMAND_CONFIGURE;
@Property(key = "gameserver.administration.command.deletespawn", defaultValue = "3")
public static int COMMAND_DELETESPAWN;
@Property(key = "gameserver.administration.command.goto", defaultValue = "3")
public static int COMMAND_GOTO;
@Property(key = "gameserver.administration.command.givemissingskills", defaultValue = "3")
public static int COMMAND_GIVEMISSINGSKILLS;
@Property(key = "gameserver.administration.command.heal", defaultValue = "3")
public static int COMMAND_HEAL;
@Property(key = "gameserver.administration.command.info", defaultValue = "3")
public static int COMMAND_INFO;
@Property(key = "gameserver.administration.command.invis", defaultValue = "3")
public static int COMMAND_INVIS;
@Property(key = "gameserver.administration.command.invul", defaultValue = "3")
public static int COMMAND_INVUL;
@Property(key = "gameserver.administration.command.kick", defaultValue = "3")
public static int COMMAND_KICK;
@Property(key = "gameserver.administration.command.kill", defaultValue = "3")
public static int COMMAND_KILL;
@Property(key = "gameserver.administration.command.moveplayertoplayer", defaultValue = "3")
public static int COMMAND_MOVEPLAYERTOPLAYER;
@Property(key = "gameserver.administration.command.moveto", defaultValue = "3")
public static int COMMAND_MOVETO;
@Property(key = "gameserver.administration.command.movetoplayer", defaultValue = "3")
public static int COMMAND_MOVETOPLAYER;
@Property(key = "gameserver.administration.command.movetome", defaultValue = "3")
public static int COMMAND_MOVETOME;
@Property(key = "gameserver.administration.command.notice", defaultValue = "3")
public static int COMMAND_NOTICE;
@Property(key = "gameserver.administration.command.promote", defaultValue = "3")
public static int COMMAND_PROMOTE;
@Property(key = "gameserver.administration.command.questcommand", defaultValue = "3")
public static int COMMAND_QUESTCOMMAND;
@Property(key = "gameserver.administration.command.reload", defaultValue = "3")
public static int COMMAND_RELOAD;
@Property(key = "gameserver.administration.command.reloadspawns", defaultValue = "3")
public static int COMMAND_RELOADSPAWNS;
@Property(key = "gameserver.administration.command.revoke", defaultValue = "3")
public static int COMMAND_REVOKE;
@Property(key = "gameserver.administration.command.savespawndata", defaultValue = "3")
public static int COMMAND_SAVESPAWNDATA;
@Property(key = "gameserver.administration.command.sendfakeserverpacket", defaultValue = "3")
public static int COMMAND_SENDFAKESERVERPACKET;
@Property(key = "gameserver.administration.command.sendrawpacket", defaultValue = "3")
public static int COMMAND_SENDRAWPACKET;
@Property(key = "gameserver.administration.command.setlevel", defaultValue = "3")
public static int COMMAND_SETLEVEL;
@Property(key = "gameserver.administration.command.setclass", defaultValue = "3")
public static int COMMAND_SETCLASS;
@Property(key = "gameserver.administration.command.setexp", defaultValue = "3")
public static int COMMAND_SETEXP;
@Property(key = "gameserver.administration.command.settitle", defaultValue = "3")
public static int COMMAND_SETTITLE;
@Property(key = "gameserver.administration.command.spawnnpc", defaultValue = "3")
public static int COMMAND_SPAWNNPC;
@Property(key = "gameserver.administration.command.unloadspawn", defaultValue = "3")
public static int COMMAND_UNLOADSPAWN;
@Property(key = "gameserver.administration.command.addskill", defaultValue = "3")
public static int COMMAND_ADDSKILL;
@Property(key = "gameserver.administration.command.speed", defaultValue = "3")
public static int COMMAND_SPEED;
@Property(key = "gameserver.administration.command.system", defaultValue = "3")
public static int COMMAND_SYSTEM;
@Property(key = "gameserver.administration.command.unstuck", defaultValue = "3")
public static int COMMAND_UNSTUCK;
@Property(key = "gameserver.administration.command.weather", defaultValue = "3")
public static int COMMAND_WEATHER;
@Property(key = "gameserver.administration.command.zone", defaultValue = "3")
public static int COMMAND_ZONE;
@Property(key = "gameserver.administration.command.legion", defaultValue = "3")
public static int COMMAND_LEGION;
@Property(key = "gameserver.administration.command.remove", defaultValue = "3")
public static int COMMAND_REMOVE;
@Property(key = "gameserver.administration.command.prison", defaultValue = "3")
public static int COMMAND_PRISON;
}