/*
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package admincommands;
import com.aionemu.gameserver.configs.administration.AdminConfig;
import com.aionemu.gameserver.model.gameobjects.VisibleObject;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.chathandlers.AdminCommand;
/**
* @author Phantom
*
*/
public class AddSkill extends AdminCommand
{
public AddSkill()
{
super("addskill");
}
/* (non-Javadoc)
* @see com.aionemu.gameserver.utils.chathandlers.AdminCommand#executeCommand(com.aionemu.gameserver.model.gameobjects.player.Player, java.lang.String[])
*/
@Override
public void executeCommand(Player admin, String[] params)
{
if(admin.getAccessLevel() < AdminConfig.COMMAND_ADDSKILL)
{
PacketSendUtility.sendMessage(admin, "You dont have enough rights to execute this command");
return;
}
if(params.length != 2)
{
PacketSendUtility.sendMessage(admin, "syntax //addskill <skillId> <skillLevel>");
return;
}
VisibleObject target = admin.getTarget();
int skillId = 0;
int skillLevel = 0;
try
{
skillId = Integer.parseInt(params[0]);
skillLevel = Integer.parseInt(params[1]);
}
catch (NumberFormatException e)
{
PacketSendUtility.sendMessage(admin, "Parameters need to be an integer.");
return;
}
if (target instanceof Player)
{
Player player = (Player) target;
player.getSkillList().addSkill(player, skillId, skillLevel, true);
PacketSendUtility.sendMessage(admin, "You have success add skill");
PacketSendUtility.sendMessage(player, "You have acquire a new skill");
}
}
}