/* * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package admincommands; import com.aionemu.gameserver.configs.administration.AdminConfig; import com.aionemu.gameserver.model.gameobjects.VisibleObject; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.utils.PacketSendUtility; import com.aionemu.gameserver.utils.chathandlers.AdminCommand; /** * @author Phantom * */ public class AddSkill extends AdminCommand { public AddSkill() { super("addskill"); } /* (non-Javadoc) * @see com.aionemu.gameserver.utils.chathandlers.AdminCommand#executeCommand(com.aionemu.gameserver.model.gameobjects.player.Player, java.lang.String[]) */ @Override public void executeCommand(Player admin, String[] params) { if(admin.getAccessLevel() < AdminConfig.COMMAND_ADDSKILL) { PacketSendUtility.sendMessage(admin, "You dont have enough rights to execute this command"); return; } if(params.length != 2) { PacketSendUtility.sendMessage(admin, "syntax //addskill <skillId> <skillLevel>"); return; } VisibleObject target = admin.getTarget(); int skillId = 0; int skillLevel = 0; try { skillId = Integer.parseInt(params[0]); skillLevel = Integer.parseInt(params[1]); } catch (NumberFormatException e) { PacketSendUtility.sendMessage(admin, "Parameters need to be an integer."); return; } if (target instanceof Player) { Player player = (Player) target; player.getSkillList().addSkill(player, skillId, skillLevel, true); PacketSendUtility.sendMessage(admin, "You have success add skill"); PacketSendUtility.sendMessage(player, "You have acquire a new skill"); } } }