/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.clientpackets;
import com.aionemu.gameserver.controllers.SummonController.UnsummonType;
import com.aionemu.gameserver.model.gameobjects.AionObject;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Summon;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.world.World;
import com.google.inject.Inject;
/**
* @author ATracer
*
*/
public class CM_SUMMON_COMMAND extends AionClientPacket
{
private int mode;
private int targetObjId;
@Inject
private World world;
public CM_SUMMON_COMMAND(int opcode)
{
super(opcode);
}
@Override
protected void readImpl()
{
mode = readC();
readD();
readD();
targetObjId = readD();
}
@Override
protected void runImpl()
{
Player activePlayer = getConnection().getActivePlayer();
Summon summon = activePlayer.getSummon();
if(summon != null)
{
switch(mode)
{
case 0:
AionObject target = world.findAionObject(targetObjId);
if(target != null && target instanceof Creature)
{
summon.getController().attackMode();
}
break;
case 1:
summon.getController().guardMode();
break;
case 2:
summon.getController().restMode();
break;
case 3:
summon.getController().release(UnsummonType.COMMAND);
break;
}
}
}
}