/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.clientpackets; import com.aionemu.gameserver.controllers.SummonController.UnsummonType; import com.aionemu.gameserver.model.gameobjects.AionObject; import com.aionemu.gameserver.model.gameobjects.Creature; import com.aionemu.gameserver.model.gameobjects.Summon; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.network.aion.AionClientPacket; import com.aionemu.gameserver.world.World; import com.google.inject.Inject; /** * @author ATracer * */ public class CM_SUMMON_COMMAND extends AionClientPacket { private int mode; private int targetObjId; @Inject private World world; public CM_SUMMON_COMMAND(int opcode) { super(opcode); } @Override protected void readImpl() { mode = readC(); readD(); readD(); targetObjId = readD(); } @Override protected void runImpl() { Player activePlayer = getConnection().getActivePlayer(); Summon summon = activePlayer.getSummon(); if(summon != null) { switch(mode) { case 0: AionObject target = world.findAionObject(targetObjId); if(target != null && target instanceof Creature) { summon.getController().attackMode(); } break; case 1: summon.getController().guardMode(); break; case 2: summon.getController().restMode(); break; case 3: summon.getController().release(UnsummonType.COMMAND); break; } } } }