/* * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.clientpackets; import com.aionemu.gameserver.model.gameobjects.Creature; import com.aionemu.gameserver.model.gameobjects.player.DeniedStatus; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.model.gameobjects.player.RequestResponseHandler; import com.aionemu.gameserver.network.aion.AionClientPacket; import com.aionemu.gameserver.network.aion.serverpackets.SM_FRIEND_RESPONSE; import com.aionemu.gameserver.network.aion.serverpackets.SM_QUESTION_WINDOW; import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE; import com.aionemu.gameserver.services.SocialService; import com.aionemu.gameserver.world.World; import com.google.inject.Inject; /** * Received when a user tries to add someone as his friend * * @author Ben * */ public class CM_FRIEND_ADD extends AionClientPacket { private String targetName; @Inject private SocialService socialService; @Inject private World world; public CM_FRIEND_ADD(int opcode) { super(opcode); } /** * {@inheritDoc} */ @Override protected void readImpl() { targetName = readS(); } /** * {@inheritDoc} */ @Override protected void runImpl() { final Player activePlayer = getConnection().getActivePlayer(); final Player targetPlayer = world.findPlayer(targetName); if (targetName.equalsIgnoreCase(activePlayer.getName())) { //Adding self to friend list not allowed - Its blocked by the client by default, so no need to send an error } //if offline else if (targetPlayer == null) { sendPacket(new SM_FRIEND_RESPONSE(targetName, SM_FRIEND_RESPONSE.TARGET_OFFLINE)); } else if (activePlayer.getFriendList().getFriend(targetPlayer.getObjectId()) != null) { sendPacket(new SM_FRIEND_RESPONSE(targetPlayer.getName(), SM_FRIEND_RESPONSE.TARGET_ALREADY_FRIEND)); } else if (activePlayer.getFriendList().isFull()) { sendPacket(SM_SYSTEM_MESSAGE.BUDDYLIST_LIST_FULL); } else if (targetPlayer.getFriendList().isFull()) { sendPacket(new SM_FRIEND_RESPONSE(targetPlayer.getName(),SM_FRIEND_RESPONSE.TARGET_LIST_FULL)); } else if (activePlayer.getBlockList().contains(targetPlayer.getObjectId())) { sendPacket(new SM_FRIEND_RESPONSE(targetPlayer.getName(), SM_FRIEND_RESPONSE.TARGET_BLOCKED)); } else if (targetPlayer.getBlockList().contains(activePlayer.getObjectId())) { sendPacket(SM_SYSTEM_MESSAGE.YOU_ARE_BLOCKED_BY(targetName)); } else // Send request { RequestResponseHandler responseHandler = new RequestResponseHandler(activePlayer) { @Override public void acceptRequest(Creature requester, Player responder) { if (!targetPlayer.getCommonData().isOnline()) { sendPacket(new SM_FRIEND_RESPONSE(targetName , SM_FRIEND_RESPONSE.TARGET_OFFLINE)); } else if (activePlayer.getFriendList().isFull() || responder.getFriendList().isFull()) { return; } else { socialService.makeFriends((Player)requester, responder); } } @Override public void denyRequest(Creature requester, Player responder) { sendPacket(new SM_FRIEND_RESPONSE(targetName, SM_FRIEND_RESPONSE.TARGET_DENIED)); } }; boolean requested = targetPlayer.getResponseRequester().putRequest(SM_QUESTION_WINDOW.STR_BUDDYLIST_ADD_BUDDY_REQUETS,responseHandler); //If the player is busy and could not be asked if (!requested) { sendPacket(SM_SYSTEM_MESSAGE.BUDDYLIST_BUSY); } else { if(targetPlayer.getPlayerSettings().isInDeniedStatus(DeniedStatus.FRIEND)) { sendPacket(SM_SYSTEM_MESSAGE.STR_MSG_REJECTED_FRIEND(targetPlayer.getName())); return; } //Send question packet to buddy targetPlayer.getClientConnection() .sendPacket(new SM_QUESTION_WINDOW(SM_QUESTION_WINDOW.STR_BUDDYLIST_ADD_BUDDY_REQUETS, activePlayer.getObjectId(), activePlayer.getName())); } } } }