/*
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.clientpackets;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.player.DeniedStatus;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.player.RequestResponseHandler;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.serverpackets.SM_FRIEND_RESPONSE;
import com.aionemu.gameserver.network.aion.serverpackets.SM_QUESTION_WINDOW;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.services.SocialService;
import com.aionemu.gameserver.world.World;
import com.google.inject.Inject;
/**
* Received when a user tries to add someone as his friend
*
* @author Ben
*
*/
public class CM_FRIEND_ADD extends AionClientPacket
{
private String targetName;
@Inject
private SocialService socialService;
@Inject
private World world;
public CM_FRIEND_ADD(int opcode) {
super(opcode);
}
/**
* {@inheritDoc}
*/
@Override
protected void readImpl()
{
targetName = readS();
}
/**
* {@inheritDoc}
*/
@Override
protected void runImpl()
{
final Player activePlayer = getConnection().getActivePlayer();
final Player targetPlayer = world.findPlayer(targetName);
if (targetName.equalsIgnoreCase(activePlayer.getName()))
{
//Adding self to friend list not allowed - Its blocked by the client by default, so no need to send an error
}
//if offline
else if (targetPlayer == null)
{
sendPacket(new SM_FRIEND_RESPONSE(targetName, SM_FRIEND_RESPONSE.TARGET_OFFLINE));
}
else if (activePlayer.getFriendList().getFriend(targetPlayer.getObjectId()) != null)
{
sendPacket(new SM_FRIEND_RESPONSE(targetPlayer.getName(), SM_FRIEND_RESPONSE.TARGET_ALREADY_FRIEND));
}
else if (activePlayer.getFriendList().isFull())
{
sendPacket(SM_SYSTEM_MESSAGE.BUDDYLIST_LIST_FULL);
}
else if (targetPlayer.getFriendList().isFull())
{
sendPacket(new SM_FRIEND_RESPONSE(targetPlayer.getName(),SM_FRIEND_RESPONSE.TARGET_LIST_FULL));
}
else if (activePlayer.getBlockList().contains(targetPlayer.getObjectId()))
{
sendPacket(new SM_FRIEND_RESPONSE(targetPlayer.getName(), SM_FRIEND_RESPONSE.TARGET_BLOCKED));
}
else if (targetPlayer.getBlockList().contains(activePlayer.getObjectId()))
{
sendPacket(SM_SYSTEM_MESSAGE.YOU_ARE_BLOCKED_BY(targetName));
}
else // Send request
{
RequestResponseHandler responseHandler = new RequestResponseHandler(activePlayer) {
@Override
public void acceptRequest(Creature requester, Player responder)
{
if (!targetPlayer.getCommonData().isOnline())
{
sendPacket(new SM_FRIEND_RESPONSE(targetName , SM_FRIEND_RESPONSE.TARGET_OFFLINE));
}
else if (activePlayer.getFriendList().isFull() ||
responder.getFriendList().isFull())
{
return;
}
else
{
socialService.makeFriends((Player)requester, responder);
}
}
@Override
public void denyRequest(Creature requester, Player responder)
{
sendPacket(new SM_FRIEND_RESPONSE(targetName, SM_FRIEND_RESPONSE.TARGET_DENIED));
}
};
boolean requested = targetPlayer.getResponseRequester().putRequest(SM_QUESTION_WINDOW.STR_BUDDYLIST_ADD_BUDDY_REQUETS,responseHandler);
//If the player is busy and could not be asked
if (!requested)
{
sendPacket(SM_SYSTEM_MESSAGE.BUDDYLIST_BUSY);
}
else
{
if(targetPlayer.getPlayerSettings().isInDeniedStatus(DeniedStatus.FRIEND))
{
sendPacket(SM_SYSTEM_MESSAGE.STR_MSG_REJECTED_FRIEND(targetPlayer.getName()));
return;
}
//Send question packet to buddy
targetPlayer.getClientConnection()
.sendPacket(new SM_QUESTION_WINDOW(SM_QUESTION_WINDOW.STR_BUDDYLIST_ADD_BUDDY_REQUETS, activePlayer.getObjectId(), activePlayer.getName()));
}
}
}
}