/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.model.gameobjects.stats;
import com.aionemu.gameserver.model.gameobjects.Summon;
import com.aionemu.gameserver.model.templates.stats.SummonStatsTemplate;
/**
* @author ATracer
*
*/
public class SummonGameStats extends CreatureGameStats<Summon>
{
/**
*
* @param owner
* @param statsTemplate
*/
public SummonGameStats(Summon owner, SummonStatsTemplate statsTemplate)
{
super(owner);
initStat(StatEnum.MAXHP, statsTemplate.getMaxHp());
initStat(StatEnum.MAXMP, statsTemplate.getMaxMp());
initStat(StatEnum.MAIN_HAND_POWER, statsTemplate.getMainHandAttack());
initStat(StatEnum.PHYSICAL_DEFENSE, statsTemplate.getPdefense());
initStat(StatEnum.MAGICAL_RESIST, statsTemplate.getMresist());
initStat(StatEnum.ATTACK_SPEED, 2000);
initStat(StatEnum.SPEED, Math.round(statsTemplate.getRunSpeed() * 1000));
}
}