/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.model.gameobjects.stats; import com.aionemu.gameserver.model.gameobjects.Summon; import com.aionemu.gameserver.model.templates.stats.SummonStatsTemplate; /** * @author ATracer * */ public class SummonGameStats extends CreatureGameStats<Summon> { /** * * @param owner * @param statsTemplate */ public SummonGameStats(Summon owner, SummonStatsTemplate statsTemplate) { super(owner); initStat(StatEnum.MAXHP, statsTemplate.getMaxHp()); initStat(StatEnum.MAXMP, statsTemplate.getMaxMp()); initStat(StatEnum.MAIN_HAND_POWER, statsTemplate.getMainHandAttack()); initStat(StatEnum.PHYSICAL_DEFENSE, statsTemplate.getPdefense()); initStat(StatEnum.MAGICAL_RESIST, statsTemplate.getMresist()); initStat(StatEnum.ATTACK_SPEED, 2000); initStat(StatEnum.SPEED, Math.round(statsTemplate.getRunSpeed() * 1000)); } }