/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.serverpackets;
import java.nio.ByteBuffer;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
*
* @author Sweetkr
*
*/
public class SM_CUBE_UPDATE extends AionServerPacket
{
private Player player;
private int unk;
/**
* Constructs new <tt>SM_CUBE_UPDATE</tt> packet
*
* @param player
*/
public SM_CUBE_UPDATE(Player player, int unk)
{
this.player = player;
this.unk = unk;
}
/**
* {@inheritDoc}
*/
@Override
protected void writeImpl(AionConnection con, ByteBuffer buf)
{
writeC(buf, unk); // unk
writeC(buf, 0); // unk
switch(unk)
{
case 0:
writeD(buf, player.getInventory().size());
writeC(buf, player.getCubeSize()); // cube size from npc (so max 5 for now)
writeC(buf, 0); // cube size from quest (so max 2 for now)
writeC(buf, 0); // unk
break;
default:
break;
}
}
}