/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.serverpackets; import java.nio.ByteBuffer; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.network.aion.AionConnection; import com.aionemu.gameserver.network.aion.AionServerPacket; /** * * @author Sweetkr * */ public class SM_CUBE_UPDATE extends AionServerPacket { private Player player; private int unk; /** * Constructs new <tt>SM_CUBE_UPDATE</tt> packet * * @param player */ public SM_CUBE_UPDATE(Player player, int unk) { this.player = player; this.unk = unk; } /** * {@inheritDoc} */ @Override protected void writeImpl(AionConnection con, ByteBuffer buf) { writeC(buf, unk); // unk writeC(buf, 0); // unk switch(unk) { case 0: writeD(buf, player.getInventory().size()); writeC(buf, player.getCubeSize()); // cube size from npc (so max 5 for now) writeC(buf, 0); // cube size from quest (so max 2 for now) writeC(buf, 0); // unk break; default: break; } } }