/* * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.model.gameobjects.player.listeners; import com.aionemu.commons.callbacks.Callback; import com.aionemu.commons.callbacks.CallbackResult; import com.aionemu.gameserver.model.gameobjects.player.Player; /** * This listener is invoked when player logs into the game. * @author Luno * */ public abstract class PlayerLoggedInListener implements Callback<Player> { /** * This method is invoked when player enters the game.<br> * This method must be overriden by the implementing listener * * @param player */ protected abstract void onLoggedIn(Player player); /** * {@inheritDoc} */ @Override public final CallbackResult<?> afterCall(Player player, Object[] args, Object methodResult) { onLoggedIn(player); return CallbackResult.newContinue(); } /** * {@inheritDoc} */ @Override public final CallbackResult<?> beforeCall(Player obj, Object[] args) { return CallbackResult.newContinue(); } /** * {@inheritDoc} */ @Override public final Class<? extends Callback<Player>> getBaseClass() { return PlayerLoggedInListener.class; } }