/**
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.serverpackets;
import java.nio.ByteBuffer;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
* This packet is response for CM_CHECK_NICKNAME.<br>
* It sends client information if name can be used or not
*
* @author -Nemesiss-
*
*/
public class SM_NICKNAME_CHECK_RESPONSE extends AionServerPacket
{
/**
* Value of response object
*/
private final int value;
/**
* Constructs new <tt>SM_NICKNAME_CHECK_RESPONSE</tt> packet
*
* @param value
* Response value
*/
public SM_NICKNAME_CHECK_RESPONSE(int value)
{
this.value = value;
}
/**
* {@inheritDoc}
*/
@Override
protected void writeImpl(AionConnection con, ByteBuffer buf)
{
/**
* Here is some msg: 0x00 = ok 0x0A = not ok and much more
*/
writeC(buf, value);
}
}