/** * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.serverpackets; import java.nio.ByteBuffer; import com.aionemu.gameserver.network.aion.AionConnection; import com.aionemu.gameserver.network.aion.AionServerPacket; /** * This packet is response for CM_CHECK_NICKNAME.<br> * It sends client information if name can be used or not * * @author -Nemesiss- * */ public class SM_NICKNAME_CHECK_RESPONSE extends AionServerPacket { /** * Value of response object */ private final int value; /** * Constructs new <tt>SM_NICKNAME_CHECK_RESPONSE</tt> packet * * @param value * Response value */ public SM_NICKNAME_CHECK_RESPONSE(int value) { this.value = value; } /** * {@inheritDoc} */ @Override protected void writeImpl(AionConnection con, ByteBuffer buf) { /** * Here is some msg: 0x00 = ok 0x0A = not ok and much more */ writeC(buf, value); } }