/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.clientpackets; import org.apache.log4j.Logger; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.model.legion.Legion; import com.aionemu.gameserver.network.aion.AionClientPacket; import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_INFO; import com.aionemu.gameserver.services.LegionService; import com.google.inject.Inject; /** * * @author Simple * */ public class CM_LEGION extends AionClientPacket { private static final Logger log = Logger.getLogger(CM_LEGION.class); /** Legion based information **/ @Inject private LegionService legionService; /** * exOpcode and the rest */ private int exOpcode; private int legionarPermission2; private int centurionPermission1; private int centurionPermission2; private int rank; private String legionName; private String charName; private String newNickname; private String announcement; private String newSelfIntro; /** * Constructs new instance of CM_LEGION packet * * @param opcode */ public CM_LEGION(int opcode) { super(opcode); } /** * {@inheritDoc} */ @Override protected void readImpl() { exOpcode = readC(); switch(exOpcode) { /** Create a legion **/ case 0x00: readD(); // 00 78 19 00 40 legionName = readS(); break; /** Invite to legion **/ case 0x01: readD(); // empty charName = readS(); break; /** Leave legion **/ case 0x02: readD(); // empty readH(); // empty break; /** Kick member from legion **/ case 0x04: readD(); // empty charName = readS(); break; /** Appoint a new Brigade General **/ case 0x05: readD(); charName = readS(); break; /** Appoint Centurion **/ case 0x06: rank = readD(); charName = readS(); break; /** Demote to Legionary **/ case 0x07: readD(); // char id? 00 78 19 00 40 charName = readS(); break; /** Refresh legion info **/ case 0x08: break; /** Edit announcements **/ case 0x09: readD(); // empty or char id? announcement = readS(); break; /** Change self introduction **/ case 0x0A: readD(); // empty char id? newSelfIntro = readS(); break; /** Edit permissions **/ case 0x0D: centurionPermission1 = readC(); // 0x60 - 0x7C centurionPermission2 = readC(); // 0x00 - 0x0E readC(); // can't be set is static 0x40 legionarPermission2 = readC(); // 0x00 - 0x08 break; /** Level legion up **/ case 0x0E: readD(); // empty readH(); // empty break; case 0x0F: charName = readS(); newNickname = readS(); break; default: log.info("Unknown Legion exOpcode? 0x" + Integer.toHexString(exOpcode).toUpperCase()); break; } } /** * {@inheritDoc} */ @Override protected void runImpl() { final Player activePlayer = getConnection().getActivePlayer(); if(activePlayer.isLegionMember()) { final Legion legion = activePlayer.getLegion(); if(charName != null) { legionService.handleCharNameRequest(exOpcode, activePlayer, charName, newNickname, rank); } else { switch(exOpcode) { /** Refresh legion info **/ case 0x08: sendPacket(new SM_LEGION_INFO(legion)); break; /** Edit announcements **/ case 0x09: legionService.handleLegionRequest(exOpcode, activePlayer, announcement); break; /** Change self introduction **/ case 0x0A: legionService.handleLegionRequest(exOpcode, activePlayer, newSelfIntro); break; /** Edit permissions **/ case 0x0D: if(activePlayer.getLegionMember().isBrigadeGeneral()) legionService.changePermissions(legion, legionarPermission2, centurionPermission1, centurionPermission2); break; /** Misc. **/ default: legionService.handleLegionRequest(exOpcode, activePlayer); break; } } } else { switch(exOpcode) { /** Create a legion **/ case 0x00: legionService.createLegion(activePlayer, legionName); break; } } } }