/*
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.serverpackets;
import java.nio.ByteBuffer;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
* @author xavier
*
*/
public class SM_PLAYER_ID extends AionServerPacket
{
public Player player;
public SM_PLAYER_ID(Player player) {
this.player = player;
}
/**
* {@inheritDoc}
*/
@Override
protected void writeImpl(AionConnection con, ByteBuffer buf)
{
writeH(buf, 0x2);
writeD(buf, 0x0);
writeH(buf, 0x1);
writeD(buf, player.getCommonData().getPlayerObjId());
writeH(buf, 0x0);
writeS(buf, player.getName());
}
}