/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package quest.altgard; import com.aionemu.gameserver.model.gameobjects.Npc; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW; import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION; import com.aionemu.gameserver.network.aion.serverpackets.SM_USE_OBJECT; import com.aionemu.gameserver.questEngine.handlers.QuestHandler; import com.aionemu.gameserver.questEngine.model.QuestEnv; import com.aionemu.gameserver.questEngine.model.QuestState; import com.aionemu.gameserver.questEngine.model.QuestStatus; import com.aionemu.gameserver.utils.PacketSendUtility; import com.aionemu.gameserver.utils.ThreadPoolManager; /** * @author Mr. Poke * */ public class _2018ReconstructingImpetusium extends QuestHandler { private final static int questId = 2018; public _2018ReconstructingImpetusium() { super(questId); } @Override public void register() { qe.addQuestLvlUp(questId); qe.setNpcQuestData(203649).addOnTalkEvent(questId); qe.setNpcQuestData(210588).addOnKillEvent(questId); qe.setNpcQuestData(700097).addOnTalkEvent(questId); qe.setNpcQuestData(700098).addOnTalkEvent(questId); qe.setNpcQuestData(210752).addOnKillEvent(questId); } @Override public boolean onLvlUpEvent(QuestEnv env) { Player player = env.getPlayer(); QuestState qs = player.getQuestStateList().getQuestState(questId); if(qs == null || qs.getStatus() != QuestStatus.LOCKED || player.getLevel() < 13) return false; qs.setStatus(QuestStatus.START); updateQuestStatus(player, qs); return true; } @Override public boolean onDialogEvent(QuestEnv env) { final Player player = env.getPlayer(); final QuestState qs = player.getQuestStateList().getQuestState(questId); if(qs == null) return false; final int var = qs.getQuestVarById(0); int targetId = 0; if(env.getVisibleObject() instanceof Npc) targetId = ((Npc) env.getVisibleObject()).getNpcId(); if(qs.getStatus() == QuestStatus.START) { switch (targetId) { case 203649: switch(env.getDialogId()) { case 25: if(var == 0) return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1011); else if (var == 4) return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1352); else if (var == 7) return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 2034); break; case 10000: case 10001: if (var == 0 || var == 4) { qs.setQuestVarById(0, var + 1); updateQuestStatus(player, qs); PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10)); return true; } case 33: if (var == 7) { if(collectItemCheck(env)) { qs.setStatus(QuestStatus.REWARD); updateQuestStatus(player, qs); return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1693); } else return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 2120); } } break; case 700097: if (var == 5) return true; break; case 700098: switch(env.getDialogId()) { case -1: env.setQuestId(questId); if(var == 5 && questService.collectItemCheck(env)) { final int targetObjectId = env.getVisibleObject().getObjectId(); PacketSendUtility.sendPacket(player, new SM_USE_OBJECT(player.getObjectId(), targetObjectId, 3000, 1)); PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, 37, 0, targetObjectId), true); ThreadPoolManager.getInstance().schedule(new Runnable(){ @Override public void run() { Npc npc = (Npc)player.getTarget(); if(npc == null || npc.getObjectId() != targetObjectId) return; PacketSendUtility.sendPacket(player, new SM_USE_OBJECT(player.getObjectId(), targetObjectId, 3000, 0)); PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, 38, 0, targetObjectId), true); questService.addNewSpawn(player.getWorldId(), player.getInstanceId(), 210752, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true); npc.getController().onDie(null); } }, 3000); return true; } } break; } } else if(qs.getStatus() == QuestStatus.REWARD) { if(targetId == 203649) { return defaultQuestEndDialog(env); } } return false; } public boolean onKillEvent(QuestEnv env) { Player player = env.getPlayer(); QuestState qs = player.getQuestStateList().getQuestState(questId); if(qs == null || qs.getStatus() != QuestStatus.START) return false; int targetId = 0; int var = 0; if(env.getVisibleObject() instanceof Npc) targetId = ((Npc) env.getVisibleObject()).getNpcId(); env.setQuestId(questId); switch(targetId) { case 210588: var = qs.getQuestVarById(0); if (var < 4) { qs.setQuestVarById(0, var+1); updateQuestStatus(player, qs); } break; case 210752: var = qs.getQuestVarById(0); if (var == 5 && questService.collectItemCheck(env)) { qs.setQuestVarById(0, 7); updateQuestStatus(player, qs); } break; } return false; } }