/**
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.serverpackets;
import java.nio.ByteBuffer;
import java.util.Map;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
* Packet with macro list.
*
* @author -Nemesiss-
*
*/
public class SM_MACRO_LIST extends AionServerPacket
{
private Player player;
/**
* Constructs new <tt>SM_MACRO_LIST </tt> packet
*/
public SM_MACRO_LIST(Player player)
{
this.player = player;
}
/**
* {@inheritDoc}
*/
@Override
protected void writeImpl(AionConnection con, ByteBuffer buf)
{
writeD(buf, player.getObjectId());// player oid
writeC(buf, 0x01);// unk
final int size = player.getMacroList().getSize();
writeH(buf, -size);// (-)count
if(size > 0)
{
for(Map.Entry<Integer, String> entry : player.getMacroList().entrySet())
{
writeC(buf, entry.getKey());// order
writeS(buf, entry.getValue());// xml
}
}
}
}