/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.utility.screenshots; import org.jagatoo.input.InputSystemException; import org.jagatoo.input.actions.AbstractLabeledInvokableInputAction; import org.jagatoo.input.devices.InputDevice; import org.jagatoo.input.devices.components.DeviceComponent; /** * Handles Screenshot generation by hot-key. * * @author Marvin Froehlich (aka Qudus) */ public class ScreenshotInputAction extends AbstractLabeledInvokableInputAction { private ScreenshotEngine shotEngine; private String filenameBase = "screenshot"; private boolean createAlphaChannel = false; /** * {@inheritDoc} */ public String invokeAction( InputDevice device, DeviceComponent comp, int delta, int state, long nanoTime ) throws InputSystemException { if ( state > 0 ) { shotEngine.takeScreenshot( filenameBase, createAlphaChannel ); return ( "screenshot taken" ); } return ( null ); } /** * Sets the ScreenshotEngine to use for screenshot generation. * * @param shotEngine the ScreenshotEngine to use for screenshot generation */ public void setScreenshotEngine( ScreenshotEngine shotEngine ) { this.shotEngine = shotEngine; } /** * @return the ScreenshotEngine to use for screenshot generation. */ public final ScreenshotEngine getScreenshotEngine() { return ( shotEngine ); } /** * Sets the base filename for the screenshot files. * * @param filenameBase */ public void setFilenameBase( String filenameBase ) { this.filenameBase = filenameBase; } /** * @return the base filename for the screenshot files. */ public final String getFilenameBase() { return ( filenameBase ); } /** * Creates a new ScreenshotInputAction. * * @param ordinal * @param text * @param shotEngine the ScreenshotEngine to use for screenshot generation * @param filenameBase the filename-base for the screenshot file names */ public ScreenshotInputAction( int ordinal, String text, ScreenshotEngine shotEngine, String filenameBase ) { super( ordinal, text ); this.shotEngine = shotEngine; this.filenameBase = filenameBase; } /** * Creates a new SchreenshotManager.<br> * * @param shotEngine the ScreenshotEngine to use for screenshot generation */ public ScreenshotInputAction( ScreenshotEngine shotEngine, String filenameBase ) { this( -1, "Take Screenshot", shotEngine, filenameBase ); } /** * Creates a new SchreenshotManager.<br> * (default filename base = "screenshot")<br> * * @param ordinal * @param text * @param shotEngine the ScreenshotEngine to use for screenshot generation */ public ScreenshotInputAction( int ordinal, String text, ScreenshotEngine shotEngine ) { this( ordinal, text, shotEngine, "screenshot" ); } /** * Creates a new SchreenshotManager.<br> * (default filename base = "screenshot")<br> * * @param shotEngine the ScreenshotEngine to use for screenshot generation */ public ScreenshotInputAction( ScreenshotEngine shotEngine ) { this( -1, "Take Screenshot", shotEngine, "screenshot" ); } }