/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.utility.screenshots;
import org.jagatoo.input.InputSystemException;
import org.jagatoo.input.actions.AbstractLabeledInvokableInputAction;
import org.jagatoo.input.devices.InputDevice;
import org.jagatoo.input.devices.components.DeviceComponent;
/**
* Handles Screenshot generation by hot-key.
*
* @author Marvin Froehlich (aka Qudus)
*/
public class ScreenshotInputAction extends AbstractLabeledInvokableInputAction
{
private ScreenshotEngine shotEngine;
private String filenameBase = "screenshot";
private boolean createAlphaChannel = false;
/**
* {@inheritDoc}
*/
public String invokeAction( InputDevice device, DeviceComponent comp, int delta, int state, long nanoTime ) throws InputSystemException
{
if ( state > 0 )
{
shotEngine.takeScreenshot( filenameBase, createAlphaChannel );
return ( "screenshot taken" );
}
return ( null );
}
/**
* Sets the ScreenshotEngine to use for screenshot generation.
*
* @param shotEngine the ScreenshotEngine to use for screenshot generation
*/
public void setScreenshotEngine( ScreenshotEngine shotEngine )
{
this.shotEngine = shotEngine;
}
/**
* @return the ScreenshotEngine to use for screenshot generation.
*/
public final ScreenshotEngine getScreenshotEngine()
{
return ( shotEngine );
}
/**
* Sets the base filename for the screenshot files.
*
* @param filenameBase
*/
public void setFilenameBase( String filenameBase )
{
this.filenameBase = filenameBase;
}
/**
* @return the base filename for the screenshot files.
*/
public final String getFilenameBase()
{
return ( filenameBase );
}
/**
* Creates a new ScreenshotInputAction.
*
* @param ordinal
* @param text
* @param shotEngine the ScreenshotEngine to use for screenshot generation
* @param filenameBase the filename-base for the screenshot file names
*/
public ScreenshotInputAction( int ordinal, String text, ScreenshotEngine shotEngine, String filenameBase )
{
super( ordinal, text );
this.shotEngine = shotEngine;
this.filenameBase = filenameBase;
}
/**
* Creates a new SchreenshotManager.<br>
*
* @param shotEngine the ScreenshotEngine to use for screenshot generation
*/
public ScreenshotInputAction( ScreenshotEngine shotEngine, String filenameBase )
{
this( -1, "Take Screenshot", shotEngine, filenameBase );
}
/**
* Creates a new SchreenshotManager.<br>
* (default filename base = "screenshot")<br>
*
* @param ordinal
* @param text
* @param shotEngine the ScreenshotEngine to use for screenshot generation
*/
public ScreenshotInputAction( int ordinal, String text, ScreenshotEngine shotEngine )
{
this( ordinal, text, shotEngine, "screenshot" );
}
/**
* Creates a new SchreenshotManager.<br>
* (default filename base = "screenshot")<br>
*
* @param shotEngine the ScreenshotEngine to use for screenshot generation
*/
public ScreenshotInputAction( ScreenshotEngine shotEngine )
{
this( -1, "Take Screenshot", shotEngine, "screenshot" );
}
}