/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.utility.physics.pseudo.joints; import org.openmali.vecmath2.Vector3f; import org.xith3d.scenegraph.Group; import org.xith3d.scenegraph.Transform; import org.xith3d.scenegraph.traversal.DetailedTraversalCallback; /** * A HingeJoint permits you to constraints some objects to * * @author Amos Wenger (aka BlueSky) */ public class HingeJoint extends Joint { // What we need to do our job.. and to do it well private Transform rotationTrans; private Vector3f rotationAxis; private Transform translationTrans; private Vector3f translationAxis; private float angle; private float length; /** * Creates a new HingeJoint * * @param rotationAxis * Axis about which the attached object will rotate * @param translationAxis * Axis about which the object is tied to the joint * @param length * Length of the joint (where/how far should the next joint * begin?) */ public HingeJoint(Vector3f rotationAxis, Vector3f translationAxis, float length) { this(rotationAxis, translationAxis, length, 0f); } /** * Creates a new HingeJoint * * @param rotationAxis * Axis about which the attached object will rotate * @param translationAxis * Axis about which the object is tied to the joint * @param length * Length of the joint (where/how far should the next joint * begin?) * @param angle * Initial angle of the HingeJoint */ public HingeJoint(Vector3f rotationAxis, Vector3f translationAxis, float length, float angle) { super(); this.rotationAxis = rotationAxis; this.translationAxis = translationAxis; this.length = length; this.angle = angle; rotationTrans = new Transform(); translationTrans = new Transform(); this.addChild(rotationTrans); rotationTrans.addChild(translationTrans); update(); } private void update() { translationTrans.setAxisTranslation(translationAxis, length); rotationTrans.setAxisRotation(rotationAxis, angle); } /** * @return the display group, to which you can add some Shapes for your * joint to be visible. */ public Group getStartGroup() { return rotationTrans; } /** * @return the display group, to which you can add some Shapes for your * joint to be visible. */ public Group getEndGroup() { return translationTrans; } /** * Add a child joint to this one * @param j The new joint to be added */ @Override public void addChild(Joint j) { translationTrans.addChild(j); } /** * Remove a child joint from this one * @param j The joint to be removed from */ @Override public void removeChild(Joint j) { translationTrans.removeChild(j); } public Vector3f getRotationAxis() { return rotationAxis; } public void setRotationAxis(Vector3f rotationAxis) { this.rotationAxis = rotationAxis; update(); } public Vector3f getTranslationAxis() { return translationAxis; } public void setTranslationAxis(Vector3f translationAxis) { this.translationAxis = translationAxis; update(); } public float getAngle() { return angle; } public void setAngle(float angle) { this.angle = angle; update(); } public float getLength() { return length; } public void setLength(float length) { this.length = length; update(); } public void addAngle(float angle) { setAngle(this.angle + angle); } public void subAngle(float angle) { setAngle(this.angle - angle); } public void addLength(float length) { setLength(this.length + length); } public void subLength(float length) { setLength(this.length - length); } /** * @see org.xith3d.scenegraph.Node#traverse(org.xith3d.scenegraph.traversal.DetailedTraversalCallback) */ @Override public boolean traverse(DetailedTraversalCallback callback) { return rotationTrans.traverse(callback); } }