/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.selection; import org.openmali.FastMath; import org.openmali.spatial.bounds.Bounds; import org.openmali.vecmath2.Colorf; import org.openmali.vecmath2.Tuple3f; import org.openmali.vecmath2.Vector3f; import org.xith3d.scenegraph.Group; import org.xith3d.scenegraph.Node; import org.xith3d.scenegraph.StaticTransform; import org.xith3d.scenegraph.TransformGroup; import org.xith3d.scenegraph.primitives.Cone; import org.xith3d.scenegraph.primitives.Line; /** * @author Mathias Henze (aka cylab) */ public class BoundingBoxSelectable<NodeType extends Node> extends AbstractNodeSelectable<NodeType> { private TransformGroup group; @Override public void setSelected( SelectionManager selectionManager, boolean selected ) { super.setSelected( selectionManager, selected ); Node node = getNode(); if ( selected && ( group == null ) ) { Tuple3f center = Tuple3f.fromPool(); Bounds bounds = node.getBounds(); bounds.getCenter( center ); float radius = bounds.getMaxCenterDistance(); // TODO die Gruppe cachen und nicht immer wieder neu erstellen group = new TransformGroup( node.getWorldTransform() ); group.addChild( createBox( radius ) ); group.addChild( createCoordinateSystem( radius ) ); // selectionManager.getSelectionLayer().addChild( group ); node.getRoot().addChild( group ); Tuple3f.toPool( center ); } else if ( group != null ) { node.getRoot().removeChild( group ); // selectionManager.getSelectionLayer().removeChild( group ); group = null; } } public void onMoved( SelectionManager selectionManager, Vector3f delta ) { TransformGroup tg = getNode().getTransformGroup(); if ( tg != null ) { Vector3f trans = (Vector3f)tg.getTransform().getTranslation().add( delta ); tg.getTransform().setTranslation( trans ); tg.updateTransform(); tg.getTransform().setTranslation( trans ); tg.updateTransform(); } group.setTransform( getNode().getWorldTransform() ); } private Group createBox(float r) { Group box = new Group(); float ou = r; float in = 0.8f * r; float lw = 4; Colorf col = Colorf.BLUE; Line[] lines = new Line[] { new Line( new Tuple3f( -ou, ou, ou ), new Tuple3f( -in, ou, ou ), lw, col ), new Line( new Tuple3f( ou, ou, ou ), new Tuple3f( in, ou, ou ), lw, col ), new Line( new Tuple3f( -ou, ou, ou ), new Tuple3f( -ou, in, ou ), lw, col ), new Line( new Tuple3f( ou, ou, ou ), new Tuple3f( ou, in, ou ), lw, col ), new Line( new Tuple3f( -ou, -ou, ou ), new Tuple3f( -in, -ou, ou ), lw, col ), new Line( new Tuple3f( ou, -ou, ou ), new Tuple3f( in, -ou, ou ), lw, col ), new Line( new Tuple3f( -ou, -ou, ou ), new Tuple3f( -ou, -in, ou ), lw, col ), new Line( new Tuple3f( ou, -ou, ou ), new Tuple3f( ou, -in, ou ), lw, col ), new Line( new Tuple3f( -ou, ou, -ou ), new Tuple3f( -in, ou, -ou ), lw, col ), new Line( new Tuple3f( ou, ou, -ou ), new Tuple3f( in, ou, -ou ), lw, col ), new Line( new Tuple3f( -ou, ou, -ou ), new Tuple3f( -ou, in, -ou ), lw, col ), new Line( new Tuple3f( ou, ou, -ou ), new Tuple3f( ou, in, -ou ), lw, col ), new Line( new Tuple3f( -ou, -ou, -ou ), new Tuple3f( -in, -ou, -ou ), lw, col ), new Line( new Tuple3f( ou, -ou, -ou ), new Tuple3f( in, -ou, -ou ), lw, col ), new Line( new Tuple3f( -ou, -ou, -ou ), new Tuple3f( -ou, -in, -ou ), lw, col ), new Line( new Tuple3f( ou, -ou, -ou ), new Tuple3f( ou, -in, -ou ), lw, col ), new Line( new Tuple3f( ou, -ou, ou ), new Tuple3f( ou, -in, ou ), lw, col ), new Line( new Tuple3f( ou, ou, ou ), new Tuple3f( ou, in, ou ), lw, col ), new Line( new Tuple3f( ou, -ou, ou ), new Tuple3f( ou, -ou, in ), lw, col ), new Line( new Tuple3f( ou, ou, ou ), new Tuple3f( ou, ou, in ), lw, col ), new Line( new Tuple3f( ou, -ou, -ou ), new Tuple3f( ou, -in, -ou ), lw, col ), new Line( new Tuple3f( ou, ou, -ou ), new Tuple3f( ou, in, -ou ), lw, col ), new Line( new Tuple3f( ou, -ou, -ou ), new Tuple3f( ou, -ou, -in ), lw, col ), new Line( new Tuple3f( ou, ou, -ou ), new Tuple3f( ou, ou, -in ), lw, col ), new Line( new Tuple3f( -ou, -ou, ou ), new Tuple3f( -ou, -in, ou ), lw, col ), new Line( new Tuple3f( -ou, ou, ou ), new Tuple3f( -ou, in, ou ), lw, col ), new Line( new Tuple3f( -ou, -ou, ou ), new Tuple3f( -ou, -ou, in ), lw, col ), new Line( new Tuple3f( -ou, ou, ou ), new Tuple3f( -ou, ou, in ), lw, col ), new Line( new Tuple3f( -ou, -ou, -ou ), new Tuple3f( -ou, -in, -ou ), lw, col ), new Line( new Tuple3f( -ou, ou, -ou ), new Tuple3f( -ou, in, -ou ), lw, col ), new Line( new Tuple3f( -ou, -ou, -ou ), new Tuple3f( -ou, -ou, -in ), lw, col ), new Line( new Tuple3f( -ou, ou, -ou ), new Tuple3f( -ou, ou, -in ), lw, col ), new Line( new Tuple3f( -ou, ou, ou ), new Tuple3f( -in, ou, ou ), lw, col ), new Line( new Tuple3f( ou, ou, ou ), new Tuple3f( in, ou, ou ), lw, col ), new Line( new Tuple3f( -ou, ou, ou ), new Tuple3f( -ou, ou, in ), lw, col ), new Line( new Tuple3f( ou, ou, ou ), new Tuple3f( ou, ou, in ), lw, col ), new Line( new Tuple3f( -ou, ou, -ou ), new Tuple3f( -in, ou, -ou ), lw, col ), new Line( new Tuple3f( ou, ou, -ou ), new Tuple3f( in, ou, -ou ), lw, col ), new Line( new Tuple3f( -ou, ou, -ou ), new Tuple3f( -ou, ou, -in ), lw, col ), new Line( new Tuple3f( ou, ou, -ou ), new Tuple3f( ou, ou, -in ), lw, col ), new Line( new Tuple3f( -ou, -ou, ou ), new Tuple3f( -in, -ou, ou ), lw, col ), new Line( new Tuple3f( ou, -ou, ou ), new Tuple3f( in, -ou, ou ), lw, col ), new Line( new Tuple3f( -ou, -ou, ou ), new Tuple3f( -ou, -ou, in ), lw, col ), new Line( new Tuple3f( ou, -ou, ou ), new Tuple3f( ou, -ou, in ), lw, col ), new Line( new Tuple3f( -ou, -ou, -ou ), new Tuple3f( -in, -ou, -ou ), lw, col ), new Line( new Tuple3f( ou, -ou, -ou ), new Tuple3f( in, -ou, -ou ), lw, col ), new Line( new Tuple3f( -ou, -ou, -ou ), new Tuple3f( -ou, -ou, -in ), lw, col ), new Line( new Tuple3f( ou, -ou, -ou ), new Tuple3f( ou, -ou, -in ), lw, col ), }; for ( int i = 0; i < lines.length; i++ ) { box.addChild( lines[ i ] ); } return ( box ); } private Group createCoordinateSystem( float r ) { final Group coords = new Group(); final Colorf col = Colorf.GREEN; final float lw = 2; Line[] lines = new Line[] { new Line( new Tuple3f( r, 0f, 0f ), lw, col ), new Line( new Tuple3f( 0f, r, 0f ), lw, col ), new Line( new Tuple3f( 0f, 0f, r ), lw, col ), }; for ( int i = 0; i < lines.length; i++ ) { coords.addChild( lines[ i ] ); } Cone cone = new Cone( r / 10f, r / 3f, 10, col ); StaticTransform.rotateZ( cone, -FastMath.PI_HALF ); StaticTransform.translate( cone, r, 0f, 0f ); coords.addChild( cone ); cone = new Cone( r / 10f, r / 3f, 10, col ); StaticTransform.translate( cone, 0f, r, 0f ); coords.addChild( cone ); cone = new Cone( r / 10f, r / 3f, 10, col ); StaticTransform.rotateX( cone, FastMath.PI_HALF ); StaticTransform.translate( cone, 0f, 0f, r ); coords.addChild( cone ); return ( coords ); } public BoundingBoxSelectable( NodeType node ) { super( node ); } }