/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.scenegraph; import org.xith3d.render.CanvasPeer; /** * Created on Jul 7, 2006 by florian for project 'xith3d_glsl_shader_support' * * @author Florian Hofmann (aka Goliat) * @author Marvin Froehlich (aka Qudus) */ public class GLSLContext extends ShaderProgramContext< GLSLShaderProgram > { private static boolean debuggingEnabled = false; private final GLSLParameters parameters = new GLSLParameters(); /** * {@inheritDoc} */ @Override public void freeOpenGLResources( CanvasPeer canvasPeer ) { super.freeOpenGLResources( canvasPeer ); parameters.freeOpenGLResources( canvasPeer ); } public static void setDebuggingEnabled( boolean debuggingEnabled ) { GLSLContext.debuggingEnabled = debuggingEnabled; } public static boolean isDebuggingEnabled() { return ( GLSLContext.debuggingEnabled ); } public final GLSLParameters getUniformParameters() { return ( parameters ); } ////////////////////////////////////////////////////////////////// /////////////// SUPPORT FOR STATE TRACKABLE INTERFACE //////////// ////////////////////////////////////////////////////////////////// public GLSLContext getCopy() { return ( cloneNodeComponent( true ) ); } /** * {@inheritDoc} */ @Override protected GLSLShaderProgram newProgramInstance() { return ( new GLSLShaderProgram() ); } @Override protected void duplicateNodeComponent( NodeComponent original, boolean forceDuplicate ) { super.duplicateNodeComponent( original, forceDuplicate ); GLSLContext orgSP = (GLSLContext)original; parameters.duplicateNodeComponent( orgSP.getUniformParameters(), forceDuplicate ); } @Override public GLSLContext cloneNodeComponent( boolean forceDuplicate ) { GLSLContext clone = new GLSLContext( null ); clone.duplicateNodeComponent( this, forceDuplicate ); return ( clone ); } @Override public boolean equals( Object o ) { if ( this == o ) return ( true ); if ( !( o instanceof GLSLContext ) ) return ( false ); GLSLContext sp = (GLSLContext)o; return ( getProgram().equals( sp.getProgram() ) && getUniformParameters().equals( sp.getUniformParameters() ) ); } @Override public int compareTo( ShaderProgramContext< GLSLShaderProgram > o ) { if ( this == o ) return ( 0 ); return ( getProgram().compareTo( o.getProgram() ) ); } public GLSLContext( GLSLShaderProgram program ) { super( program ); } }