/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.scenegraph;
import org.xith3d.render.CanvasPeer;
/**
* Created on Jul 7, 2006 by florian for project 'xith3d_glsl_shader_support'
*
* @author Florian Hofmann (aka Goliat)
* @author Marvin Froehlich (aka Qudus)
*/
public class GLSLContext extends ShaderProgramContext< GLSLShaderProgram >
{
private static boolean debuggingEnabled = false;
private final GLSLParameters parameters = new GLSLParameters();
/**
* {@inheritDoc}
*/
@Override
public void freeOpenGLResources( CanvasPeer canvasPeer )
{
super.freeOpenGLResources( canvasPeer );
parameters.freeOpenGLResources( canvasPeer );
}
public static void setDebuggingEnabled( boolean debuggingEnabled )
{
GLSLContext.debuggingEnabled = debuggingEnabled;
}
public static boolean isDebuggingEnabled()
{
return ( GLSLContext.debuggingEnabled );
}
public final GLSLParameters getUniformParameters()
{
return ( parameters );
}
//////////////////////////////////////////////////////////////////
/////////////// SUPPORT FOR STATE TRACKABLE INTERFACE ////////////
//////////////////////////////////////////////////////////////////
public GLSLContext getCopy()
{
return ( cloneNodeComponent( true ) );
}
/**
* {@inheritDoc}
*/
@Override
protected GLSLShaderProgram newProgramInstance()
{
return ( new GLSLShaderProgram() );
}
@Override
protected void duplicateNodeComponent( NodeComponent original, boolean forceDuplicate )
{
super.duplicateNodeComponent( original, forceDuplicate );
GLSLContext orgSP = (GLSLContext)original;
parameters.duplicateNodeComponent( orgSP.getUniformParameters(), forceDuplicate );
}
@Override
public GLSLContext cloneNodeComponent( boolean forceDuplicate )
{
GLSLContext clone = new GLSLContext( null );
clone.duplicateNodeComponent( this, forceDuplicate );
return ( clone );
}
@Override
public boolean equals( Object o )
{
if ( this == o )
return ( true );
if ( !( o instanceof GLSLContext ) )
return ( false );
GLSLContext sp = (GLSLContext)o;
return ( getProgram().equals( sp.getProgram() ) && getUniformParameters().equals( sp.getUniformParameters() ) );
}
@Override
public int compareTo( ShaderProgramContext< GLSLShaderProgram > o )
{
if ( this == o )
return ( 0 );
return ( getProgram().compareTo( o.getProgram() ) );
}
public GLSLContext( GLSLShaderProgram program )
{
super( program );
}
}