/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.effects.shadows;
import java.io.IOException;
import org.jagatoo.opengl.enums.TexCoordGenMode;
import org.xith3d.scenegraph.Appearance;
import org.xith3d.scenegraph.Shape3D;
import org.xith3d.scenegraph.TexCoordGeneration;
import org.xith3d.scenegraph.Texture;
import org.xith3d.scenegraph.TextureAttributes;
import org.xith3d.scenegraph.TextureUnit;
/**
* This {@link ShadowFactory} realizes shadow-mapping through the
* fixed-function pipeline of OpenGL.
*
* @author Marvin Froehlich (aka Qudus)
*/
public class FixedFuncShadowMappingFactory extends ShadowMappingFactory
{
private static TexCoordGeneration texGen = null;
/**
* @return the (cached) {@link TexCoordGeneration} that calculates the
* texture-coordinates for shadow-mapping.
*
* @throws IOException
*/
public static TexCoordGeneration getTexCoordGeneration()
{
if ( texGen != null )
return ( texGen );
texGen = new TexCoordGeneration( TexCoordGenMode.EYE_LINEAR,
TexCoordGeneration.CoordMode.TEXTURE_COORDINATES_4
);
texGen.setPlaneR( 0f, 0f, 1f, 0f );
texGen.setPlaneQ( 0f, 0f, 0f, 1f );
return ( texGen );
}
/**
* {@inheritDoc}
*/
@Override
public void setShadowSoftness( int softness )
{
super.setShadowSoftness( softness );
}
/**
* {@inheritDoc}
*/
@Override
public void onShadowReceiverStateChanged( Shape3D shape, boolean isShadowReceiver )
{
if ( isShadowReceiver )
{
final Appearance app = shape.getAppearance( true );
app.setTexture( getShadowTextureUnit(), getShadowMap() );
TextureAttributes currTA = app.getTextureAttributes( getShadowTextureUnit() );
if ( currTA == null )
{
app.setTextureAttributes( getShadowTextureUnit(), getShadowMapAttributes() );
}
else if ( currTA != getShadowMapAttributes() )
{
currTA.setCompareMode( getShadowMapAttributes().getCompareMode() );
currTA.setCompareFunction( getShadowMapAttributes().getCompareFunction() );
}
app.setTexCoordGeneration( getShadowTextureUnit(), getTexCoordGeneration() );
}
else
{
final Appearance app = shape.getAppearance();
if ( app != null )
{
TextureUnit tu = app.getTextureUnit( getShadowTextureUnit() );
if ( tu != null )
{
if ( ( tu.getTexture() == getShadowMap() ) && ( tu.getTextureAttributes() == this.getShadowMapAttributes() ) && ( tu.getTexCoordGeneration() == getTexCoordGeneration() ) )
{
app.setTextureUnit( getShadowTextureUnit(), null );
}
else
{
if ( tu.getTexture() == getShadowMap() )
tu.setTexture( (Texture)null );
if ( tu.getTextureAttributes() == getShadowMapAttributes() )
tu.setTextureAttributes( null );
if ( tu.getTexCoordGeneration() == getTexCoordGeneration() )
tu.setTexCoordGeneration( null );
}
}
}
}
}
/**
* {@inheritDoc}
*/
@Override
public void setEnabled( boolean enabled )
{
super.setEnabled( enabled );
if ( texGen != null )
texGen.setEnabled( enabled );
}
public FixedFuncShadowMappingFactory()
{
setShadowQuality( getShadowQuality() );
}
}