/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.effects.shadows; import java.io.IOException; import org.jagatoo.opengl.enums.TexCoordGenMode; import org.xith3d.scenegraph.Appearance; import org.xith3d.scenegraph.Shape3D; import org.xith3d.scenegraph.TexCoordGeneration; import org.xith3d.scenegraph.Texture; import org.xith3d.scenegraph.TextureAttributes; import org.xith3d.scenegraph.TextureUnit; /** * This {@link ShadowFactory} realizes shadow-mapping through the * fixed-function pipeline of OpenGL. * * @author Marvin Froehlich (aka Qudus) */ public class FixedFuncShadowMappingFactory extends ShadowMappingFactory { private static TexCoordGeneration texGen = null; /** * @return the (cached) {@link TexCoordGeneration} that calculates the * texture-coordinates for shadow-mapping. * * @throws IOException */ public static TexCoordGeneration getTexCoordGeneration() { if ( texGen != null ) return ( texGen ); texGen = new TexCoordGeneration( TexCoordGenMode.EYE_LINEAR, TexCoordGeneration.CoordMode.TEXTURE_COORDINATES_4 ); texGen.setPlaneR( 0f, 0f, 1f, 0f ); texGen.setPlaneQ( 0f, 0f, 0f, 1f ); return ( texGen ); } /** * {@inheritDoc} */ @Override public void setShadowSoftness( int softness ) { super.setShadowSoftness( softness ); } /** * {@inheritDoc} */ @Override public void onShadowReceiverStateChanged( Shape3D shape, boolean isShadowReceiver ) { if ( isShadowReceiver ) { final Appearance app = shape.getAppearance( true ); app.setTexture( getShadowTextureUnit(), getShadowMap() ); TextureAttributes currTA = app.getTextureAttributes( getShadowTextureUnit() ); if ( currTA == null ) { app.setTextureAttributes( getShadowTextureUnit(), getShadowMapAttributes() ); } else if ( currTA != getShadowMapAttributes() ) { currTA.setCompareMode( getShadowMapAttributes().getCompareMode() ); currTA.setCompareFunction( getShadowMapAttributes().getCompareFunction() ); } app.setTexCoordGeneration( getShadowTextureUnit(), getTexCoordGeneration() ); } else { final Appearance app = shape.getAppearance(); if ( app != null ) { TextureUnit tu = app.getTextureUnit( getShadowTextureUnit() ); if ( tu != null ) { if ( ( tu.getTexture() == getShadowMap() ) && ( tu.getTextureAttributes() == this.getShadowMapAttributes() ) && ( tu.getTexCoordGeneration() == getTexCoordGeneration() ) ) { app.setTextureUnit( getShadowTextureUnit(), null ); } else { if ( tu.getTexture() == getShadowMap() ) tu.setTexture( (Texture)null ); if ( tu.getTextureAttributes() == getShadowMapAttributes() ) tu.setTextureAttributes( null ); if ( tu.getTexCoordGeneration() == getTexCoordGeneration() ) tu.setTexCoordGeneration( null ); } } } } } /** * {@inheritDoc} */ @Override public void setEnabled( boolean enabled ) { super.setEnabled( enabled ); if ( texGen != null ) texGen.setEnabled( enabled ); } public FixedFuncShadowMappingFactory() { setShadowQuality( getShadowQuality() ); } }