/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.effects.bloom;
import java.io.IOException;
import org.openmali.types.twodee.Sized2iRO;
import org.xith3d.base.Xith3DEnvironment;
import org.xith3d.scenegraph.GroupNode;
/**
* The BloomFactory is a visual effect a GroupNode.
* It computes in real-time bloom around objects based on their brightness.
*
* @author Yoann Meste (aka Mancer)
*/
public abstract class BloomFactory
{
private float bloomWeight = 0.75f;
private float sceneWeight = 0.8f;
public abstract void prepareForBloom( Xith3DEnvironment env, Sized2iRO resolution, GroupNode group ) throws IOException;
protected abstract void updateBloomSettings();
public void setBloomWeight( float bloomWeight )
{
this.bloomWeight = bloomWeight;
updateBloomSettings();
}
public final float getBloomWeight()
{
return ( bloomWeight );
}
public final float getSceneWeight()
{
return sceneWeight;
}
public void setSceneWeight( float sceneWeight )
{
this.sceneWeight = sceneWeight;
updateBloomSettings();
}
}