/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.effects.bloom; import java.io.IOException; import org.openmali.types.twodee.Sized2iRO; import org.xith3d.base.Xith3DEnvironment; import org.xith3d.scenegraph.GroupNode; /** * The BloomFactory is a visual effect a GroupNode. * It computes in real-time bloom around objects based on their brightness. * * @author Yoann Meste (aka Mancer) */ public abstract class BloomFactory { private float bloomWeight = 0.75f; private float sceneWeight = 0.8f; public abstract void prepareForBloom( Xith3DEnvironment env, Sized2iRO resolution, GroupNode group ) throws IOException; protected abstract void updateBloomSettings(); public void setBloomWeight( float bloomWeight ) { this.bloomWeight = bloomWeight; updateBloomSettings(); } public final float getBloomWeight() { return ( bloomWeight ); } public final float getSceneWeight() { return sceneWeight; } public void setSceneWeight( float sceneWeight ) { this.sceneWeight = sceneWeight; updateBloomSettings(); } }