/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.loaders.texture;
import java.nio.ByteBuffer;
import org.jagatoo.loaders.textures.TextureFactory;
import org.jagatoo.opengl.enums.TextureFormat;
import org.jagatoo.opengl.enums.TextureImageFormat;
import org.jagatoo.opengl.enums.TextureImageInternalFormat;
import org.jagatoo.opengl.enums.TextureType;
import org.xith3d.scenegraph.Texture3D;
import org.xith3d.scenegraph.TextureImage3D;
/**
* Xith3D implementation of {@link TextureFactory} for 3D-textures.
*
* @author Marvin Froehlich (aka Qudus)
*/
public class Xith3DTextureFactory3D extends TextureFactory
{
private final int depth;
private TextureImage3D textureImage = null;
private int imageCount = 0;
public void skipOneImage()
{
imageCount++;
if ( textureImage != null )
{
ByteBuffer bb = textureImage.getDataBuffer();
bb.limit( bb.capacity() );
}
}
/**
* {@inheritDoc}
*/
@Override
public TextureImage3D createTextureImageImpl( int width, int height, int orgWidth, int orgHeight, int pixelSize, int dataSize, TextureImageInternalFormat internalFormat, TextureImageFormat format )
{
if ( textureImage == null )
{
this.textureImage = new TextureImage3D( format, width, height, depth );
}
else
{
if ( ( width != textureImage.getWidth() ) || ( width != textureImage.getWidth() ) )
{
throw new Error( "All images must have the same size." );
}
}
int imageSize = textureImage.initImageData();
ByteBuffer bb = textureImage.getDataBuffer();
bb.position( imageSize * imageCount );
bb.limit( bb.capacity() );
imageCount++;
return ( textureImage );
}
@Override
protected Texture3D createTextureImpl( TextureType type, TextureFormat format )
{
return ( new Texture3D( format ) );
}
public Xith3DTextureFactory3D( int depth )
{
this.depth = depth;
}
}