/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.loaders.texture; import java.nio.ByteBuffer; import org.jagatoo.loaders.textures.TextureFactory; import org.jagatoo.opengl.enums.TextureFormat; import org.jagatoo.opengl.enums.TextureImageFormat; import org.jagatoo.opengl.enums.TextureImageInternalFormat; import org.jagatoo.opengl.enums.TextureType; import org.xith3d.scenegraph.Texture3D; import org.xith3d.scenegraph.TextureImage3D; /** * Xith3D implementation of {@link TextureFactory} for 3D-textures. * * @author Marvin Froehlich (aka Qudus) */ public class Xith3DTextureFactory3D extends TextureFactory { private final int depth; private TextureImage3D textureImage = null; private int imageCount = 0; public void skipOneImage() { imageCount++; if ( textureImage != null ) { ByteBuffer bb = textureImage.getDataBuffer(); bb.limit( bb.capacity() ); } } /** * {@inheritDoc} */ @Override public TextureImage3D createTextureImageImpl( int width, int height, int orgWidth, int orgHeight, int pixelSize, int dataSize, TextureImageInternalFormat internalFormat, TextureImageFormat format ) { if ( textureImage == null ) { this.textureImage = new TextureImage3D( format, width, height, depth ); } else { if ( ( width != textureImage.getWidth() ) || ( width != textureImage.getWidth() ) ) { throw new Error( "All images must have the same size." ); } } int imageSize = textureImage.initImageData(); ByteBuffer bb = textureImage.getDataBuffer(); bb.position( imageSize * imageCount ); bb.limit( bb.capacity() ); imageCount++; return ( textureImage ); } @Override protected Texture3D createTextureImpl( TextureType type, TextureFormat format ) { return ( new Texture3D( format ) ); } public Xith3DTextureFactory3D( int depth ) { this.depth = depth; } }