/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.scenegraph; import org.xith3d.scenegraph.traversal.DetailedTraversalCallback; /** * A BranchGroup is the root of a SceneGraph. More exactly it is the branch * group of a RenderPass. It is not intended to be used as a child of another * Group. * * @author David Yazel * @author Marvin Froehlich (aka Qudus) * @author Amos Wenger (aka BlueSky) */ public class BranchGroup extends GroupNode { private SceneGraph sceneGraph = null; private boolean refillForeced = true; private boolean recullForeced = true; /** * Marks this BranchGroup as refill-forced.<br> * If the BranchGroup is marked refill-foreced, it will be completely retraversed * in the next rendering pass. * * @param force */ final void forceRefill( boolean force ) { this.refillForeced = force; /* if ((force) && (locale != null)) locale.forceRefill( true ); */ } /** * @return this BranchGroup's refill-forced flag state.<br> * If the BranchGroup is marked refill-foreced, it will be completely retraversed * in the next rendering pass. */ final boolean isRefillForeced() { return ( refillForeced ); } /** * Sets this BranchGroup's recull-forced flag state.<br> * If the BranchGroup is marked recull-forced, it will be reculled * in the next rendering pass. * * @param force */ final void forceRecull( boolean force ) { this.recullForeced = force; /* if ((force) && (locale != null)) locale.forceRecull( true ); */ } /** * @return this BranchGroup's recull-forced flag state.<br> * If the BranchGroup is marked recull-forced, it will be reculled * in the next rendering pass. */ final boolean isRecullForeced() { return ( recullForeced ); } final void setSceneGraph( SceneGraph sceneGraph ) { this.sceneGraph = sceneGraph; this.setLive( this.sceneGraph != null ); } public final SceneGraph getSceneGraph() { return ( sceneGraph ); } /** * Traverses the scenegraph from this node on. * If this Node is a Group it will recusively run through each child. * * @param callback the listener is notified of any traversed Node on the way * @return if false, the whole traversal will stop */ @Override public boolean traverse( DetailedTraversalCallback callback ) { if ( !callback.traversalOperationCommon( this ) ) return ( false ); if ( !callback.traversalOperation( this ) ) return ( false ); if ( callback.traversalCheckGroupCommon( this ) && callback.traversalCheckGroup( this ) ) { final int numChildren = numChildren(); for ( int i = 0; i < numChildren; i++ ) { if ( !getChild( i ).traverse( callback ) ) return ( false ); } } return ( callback.traversalOperationCommonAfter( this ) && callback.traversalOperationAfter( this ) ); } /** * {@inheritDoc} */ @Override protected BranchGroup newInstance() { boolean gib = Node.globalIgnoreBounds; Node.globalIgnoreBounds = this.isIgnoreBounds(); BranchGroup bg = new BranchGroup(); Node.globalIgnoreBounds = gib; return ( bg ); } /** * Constructs a new BranchGroup instance and directly * adds the given child Node to it.<br> * <br> * <i>This is a convenience method.</i> */ protected BranchGroup( GroupNode hostGroup, Node firstChild ) { super( hostGroup ); if ( firstChild != null ) this.addChild( firstChild ); } /** * Constructs a new BranchGroup instance and directly * adds the given child Node to it.<br> * <br> * <i>This is a convenience method.</i> * * @param firstChild */ public BranchGroup( Node firstChild ) { this( null, firstChild ); } /** * Constructs a new BranchGroup instance. */ public BranchGroup() { this( null, null ); } }