/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.scenegraph;
import org.xith3d.scenegraph.traversal.DetailedTraversalCallback;
/**
* A BranchGroup is the root of a SceneGraph. More exactly it is the branch
* group of a RenderPass. It is not intended to be used as a child of another
* Group.
*
* @author David Yazel
* @author Marvin Froehlich (aka Qudus)
* @author Amos Wenger (aka BlueSky)
*/
public class BranchGroup extends GroupNode
{
private SceneGraph sceneGraph = null;
private boolean refillForeced = true;
private boolean recullForeced = true;
/**
* Marks this BranchGroup as refill-forced.<br>
* If the BranchGroup is marked refill-foreced, it will be completely retraversed
* in the next rendering pass.
*
* @param force
*/
final void forceRefill( boolean force )
{
this.refillForeced = force;
/*
if ((force) && (locale != null))
locale.forceRefill( true );
*/
}
/**
* @return this BranchGroup's refill-forced flag state.<br>
* If the BranchGroup is marked refill-foreced, it will be completely retraversed
* in the next rendering pass.
*/
final boolean isRefillForeced()
{
return ( refillForeced );
}
/**
* Sets this BranchGroup's recull-forced flag state.<br>
* If the BranchGroup is marked recull-forced, it will be reculled
* in the next rendering pass.
*
* @param force
*/
final void forceRecull( boolean force )
{
this.recullForeced = force;
/*
if ((force) && (locale != null))
locale.forceRecull( true );
*/
}
/**
* @return this BranchGroup's recull-forced flag state.<br>
* If the BranchGroup is marked recull-forced, it will be reculled
* in the next rendering pass.
*/
final boolean isRecullForeced()
{
return ( recullForeced );
}
final void setSceneGraph( SceneGraph sceneGraph )
{
this.sceneGraph = sceneGraph;
this.setLive( this.sceneGraph != null );
}
public final SceneGraph getSceneGraph()
{
return ( sceneGraph );
}
/**
* Traverses the scenegraph from this node on.
* If this Node is a Group it will recusively run through each child.
*
* @param callback the listener is notified of any traversed Node on the way
* @return if false, the whole traversal will stop
*/
@Override
public boolean traverse( DetailedTraversalCallback callback )
{
if ( !callback.traversalOperationCommon( this ) )
return ( false );
if ( !callback.traversalOperation( this ) )
return ( false );
if ( callback.traversalCheckGroupCommon( this ) && callback.traversalCheckGroup( this ) )
{
final int numChildren = numChildren();
for ( int i = 0; i < numChildren; i++ )
{
if ( !getChild( i ).traverse( callback ) )
return ( false );
}
}
return ( callback.traversalOperationCommonAfter( this ) && callback.traversalOperationAfter( this ) );
}
/**
* {@inheritDoc}
*/
@Override
protected BranchGroup newInstance()
{
boolean gib = Node.globalIgnoreBounds;
Node.globalIgnoreBounds = this.isIgnoreBounds();
BranchGroup bg = new BranchGroup();
Node.globalIgnoreBounds = gib;
return ( bg );
}
/**
* Constructs a new BranchGroup instance and directly
* adds the given child Node to it.<br>
* <br>
* <i>This is a convenience method.</i>
*/
protected BranchGroup( GroupNode hostGroup, Node firstChild )
{
super( hostGroup );
if ( firstChild != null )
this.addChild( firstChild );
}
/**
* Constructs a new BranchGroup instance and directly
* adds the given child Node to it.<br>
* <br>
* <i>This is a convenience method.</i>
*
* @param firstChild
*/
public BranchGroup( Node firstChild )
{
this( null, firstChild );
}
/**
* Constructs a new BranchGroup instance.
*/
public BranchGroup()
{
this( null, null );
}
}