/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.scenegraph;
import org.jagatoo.datatypes.Enableable;
import org.openmali.spatial.bounds.Bounds;
import org.openmali.vecmath2.Colorf;
import org.xith3d.render.CanvasPeer;
import org.xith3d.scenegraph.traversal.DetailedTraversalCallback;
/**
* Light defines a common set of attributes that control lights. A light has
* associated with it a color, a state (on/off), and a Bounds object that
* specifies the region of influence for the light.
*
* @author David Yazel
* @author Marvin Froehlich (aka Qudus)
*/
public abstract class Light extends Leaf implements Enableable
{
private static int nextLightID = 1;
public static final Colorf DEFAULT_COLOR = Colorf.WHITE;
private final int lightID = nextLightID++;
/**
* The influencing bounds for this object.
*/
private Bounds influencingBounds = null;
/**
* The influencing bounding leaf for this object.
*/
private BoundingLeaf boundingLeaf = null;
/**
* The color for this object.
*/
private Colorf color = new Colorf();
/**
* The state for this object.
*/
private boolean enabled;
public final int getLightID()
{
return ( lightID );
}
/**
* Sets the state for this object.
*/
public void setEnabled( boolean enabled )
{
this.enabled = enabled;
}
/**
* Gets the state for this object.
*/
public final boolean isEnabled()
{
return ( enabled );
}
/**
* This is a Light. You cannot mark a light pickable!
*/
@Override
public final void setPickable( boolean value )
{
}
/**
* Sets the color for this object.
*/
public void setColor( Colorf color )
{
if ( color == null )
throw new IllegalArgumentException( "color must not be null" );
this.color.set( color );
}
/**
* Sets the color for this object.
*/
public void setColor( float r, float g, float b )
{
this.color.set( r, g, b );
}
/**
* Gets the color for this object.
*/
public final Colorf getColor()
{
return ( color.getReadOnly() );
}
/**
* Sets the influence bounding region for this object.
*/
public void setInfluencingBounds( Bounds region )
{
this.influencingBounds = region;
}
/**
* Gets the influence bounding region for this object.
*/
public final Bounds getInfluencingBounds()
{
return ( influencingBounds );
}
/**
* Sets the influence bounding leaf for this object.
*/
public void setInfluencingBoundingLeaf( BoundingLeaf boundingLeaf )
{
this.boundingLeaf = boundingLeaf;
}
/**
* Sets the influence bounding leaf for this object.
*/
public final BoundingLeaf getInfluencingBoundingLeaf()
{
return ( boundingLeaf );
}
/**
* {@inheritDoc}
*/
@Override
public void freeOpenGLResources( CanvasPeer canvasPeer )
{
}
/**
* Traverses the scenegraph from this node on. If this Node is a Group it
* will recusively run through each child.
*
* @param callback the listener is notified of any traversed Node on the way
* @return if false, the whole traversal will stop
*/
@Override
public boolean traverse( DetailedTraversalCallback callback )
{
return ( callback.traversalOperationCommon( this ) && callback.traversalOperation( this ) && callback.traversalOperationAfter( this ) && callback.traversalOperationCommonAfter( this ) );
}
protected static final Colorf getCol( Colorf col )
{
return ( ( col == null ) ? DEFAULT_COLOR : col );
}
/**
* Constructs a new Light object with the specified color.
*
* @param enabled
* @param colorR
* @param colorG
* @param colorB
*/
public Light( boolean enabled, float colorR, float colorG, float colorB )
{
super();
this.color.set( colorR, colorG, colorB );
this.enabled = enabled;
super.setPickable( false );
}
/**
* Constructs a new Light object with the specified color.
*
* @param colorR
* @param colorG
* @param colorB
*/
public Light( float colorR, float colorG, float colorB )
{
this( true, colorR, colorG, colorB );
}
/**
* Constructs a new Light object with a default color of white.
*
* @param enabled
*/
public Light( boolean enabled )
{
this( enabled, DEFAULT_COLOR.getRed(), DEFAULT_COLOR.getGreen(), DEFAULT_COLOR.getBlue() );
}
/**
* Constructs a new Light object with a default color of white.
*/
public Light()
{
this( true );
}
}