/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.ui.swingui;
import java.awt.Dimension;
import java.awt.Point;
import java.awt.Rectangle;
import org.openmali.vecmath2.Vector3f;
import org.xith3d.scenegraph.Group;
import org.xith3d.scenegraph.Transform3D;
import org.xith3d.scenegraph.TransformGroup;
/**
* Insert package comments here
* <p>
* Originally Coded by David Yazel on Oct 4, 2003 at 10:51:03 PM.
*/
public class UIPositionedWindow extends Group
{
private Group root = null; // root of the overlay
private TransformGroup posTG = null; // position transform group for the overlay in screen coordinates
private UIOverlayInterface data = null;
private Rectangle bounds = null;
private int posX = -1;
private int posY = -1;
private boolean draggable = false;
/**
* This method builds the root and the transform group for controlling
* its position. This is called the first time we attach an overlay to the
* window.
*/
private void buildRoot()
{
root = new Group();
addChild( root );
// build the position transform group used to move the
// overlay to a location on the screen
posTG = new TransformGroup();
root.addChild( posTG );
}
/**
* Get the bounds
*/
public Rectangle getRectangle()
{
return ( bounds );
}
/**
* @return true if the point passed in is contained within the
* bounds of the window.
*/
public boolean contains( Point p )
{
if ( bounds == null )
{
return ( false );
}
return ( bounds.contains( p ) );
}
/**
* Sets the position of the window using the position transformation
*/
public void setPosition( int x, int y, Dimension canvasDim )
{
posX = x;
posY = y;
if ( root != null )
{
Dimension d = new Dimension();
data.getSize( d );
Transform3D t = new Transform3D();
t.setTranslation( new Vector3f( x, (float)canvasDim.height - y - d.height, 0 ) );
posTG.setTransform( t );
bounds = new Rectangle( new Point( x, y ), d );
}
}
public void setDraggable( boolean b )
{
draggable = b;
}
public boolean isDraggable()
{
return ( draggable );
}
public int getX()
{
return ( posX );
}
public int getY()
{
return ( posY );
}
/**
* Used to free the overlay from the overlay window.
*/
public void empty()
{
if ( root != null )
{
if ( root.isLive() )
{
root.detach();
}
root.detach();
root = null;
posTG = null;
data = null;
bounds = null;
}
}
/**
* @return true of the ovwelay window is assigned to an overlay
*/
public boolean isAssigned()
{
return ( root != null );
}
/**
* This attaches an overlay to this window. If there is already one assigned
* then it will be released.
*/
public void assign( UIOverlayInterface overlay )
{
if ( root != null )
{
empty();
}
buildRoot();
posTG.addChild( overlay.getRoot() );
data = overlay;
}
/**
* @return true if the overlay is visible
*/
public boolean isVisible()
{
if ( root == null )
return ( false );
if ( root.getParent() == null )
return ( false );
//if ( root.isLive() )
// return ( true );
return ( true );
}
/**
* @return the assigned overlay
*/
public UIOverlayInterface getOverlay()
{
return ( data );
}
/**
* Sets the overlay visible if the specified value is true
*/
public void setVisible( boolean show )
{
if ( root != null )
{
if ( show && !isVisible() )
{
addChild( root );
}
else if ( !show && isVisible() )
{
root.detach();
}
}
//Log.log.println( LogType.EXHAUSTIVE, "Set overlay visible : " + show );
}
public UIPositionedWindow()
{
}
}